private ["_pos","_plots","_thePlot","_inList"]; _pos = _this select 0; if (_pos < 0) exitWith {}; _toAdd = (Humans select _pos); _plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15]; _thePlot = _plots select 0; _friends = _thePlot getVariable ["plotfriends",[]]; _inList = false; { if ((_x select 0) == (_toAdd select 0)) exitWith { _inList = true; }; } count _friends; if (_inList) exitWith { cutText ["Already on the list", "PLAIN DOWN"]; }; if ((count _friends) == DZE_MaxPlotFriends) exitWith { cutText [format["Only %1 friends allowed", DZE_MaxPlotFriends], "PLAIN DOWN"]; }; _friends set [(count _friends), [_toAdd]];; _thePlot setVariable ["plotfriends", _friends, true]; if (isServer) then { PVDZ_veh_Save call server_updateObject; } else { PVDZ_veh_Save = [_thePlot,"gear"]; publicVariableServer "PVDZ_veh_Save"; }; call PlotGetFriends; call PlotNearbyHumans;