private ["_list","_result","_pos"]; _result = false; _pos = [player] call FNC_GetPos; _list = nearestObjects [_pos, ["Air","LandVehicle","Ship"], Z_VehicleDistance]; if (!isNull DZE_myVehicle && {local DZE_myVehicle} && {alive DZE_myVehicle} && {DZE_myVehicle in _list}) then { _result = true; if (_this) then { // Set trade title, don't set on menu start up since gear is selected initially. systemChat format[localize "STR_EPOCH_TRADE_SELECTED",typeOf DZE_myVehicle]; if (Z_Selling) then { [format[localize "STR_EPOCH_TRADE_SELLING_FROM", typeOf DZE_myVehicle]] call Z_fillTradeTitle; } else { [format[localize "STR_EPOCH_TRADE_BUYING_IN", typeOf DZE_myVehicle]] call Z_fillTradeTitle; }; }; }; _result