private["_item","_qty","_type","_meat","_loop"]; _item = _zombiebody select 0; _qty = _zombiebody select 1; _type = typeOf _item; _meat = 0; _loop = true; if (local _item) then { _item addMagazine "ItemZombieParts"; [time, _zombiebody] spawn { private ["_timer", "_body"]; _timer = _zombiebody select 0; _body = _zombiebody select 1; while {(count magazines _body >0) and (time - _timer < 300) } do { sleep 5; }; //["dayzHideBody",_body] call broadcastRpcCallAll; dayzHideBody = _body; hideBody _body; // local player publicVariable "dayzHideBody"; // remote player sleep 5; deleteVehicle _body; true; }; sleep 10; deleteVehicle _item; } else { _ehLoc = "client"; if (isServer) then { _ehLoc = "server"; }; diag_log format["gutObject EH on %1 item not local ! Type: %2",_ehLoc,str(_item)]; };