private["_unit","_hitPoints","_selection","_killer"]; _unit = _this select 0; _killer = _this select 1; _hitPoints = _unit call vehicle_getHitpoints; { _selection = getText (configFile >> "CfgVehicles" >> (typeof _unit) >> "HitPoints" >> _x >> "name"); _unit setVariable [_selection, 1, true]; } forEach _hitPoints; ["dayzUpdateVehicle",[_unit, "damage", true]] call callRpcProcedure; _unit removeAllEventHandlers "HandleDamage"; _unit removeAllEventHandlers "Killed"; _unit removeAllEventHandlers "GetIn"; _unit removeAllEventHandlers "GetOut";