class ItemPickaxe : ItemCore { scope = 2; model = "z\addons\dayz_communityweapons\models\pickaxe\pickaxe.p3d"; picture = "\z\addons\dayz_communityweapons\models\pickaxe\pickaxe.paa"; displayName = $STR_EQUIP_NAME_PICKAXE; descriptionShort = $STR_EQUIP_DESC_PICKAXE; class ItemActions { class Use { text = $STR_ACTIONS_MINE_STONE; script = "spawn player_mineStone;"; }; }; }; class ItemPickaxeBroken : ItemCore { scope = 2; model = "z\addons\dayz_communityweapons\models\pickaxe\pickaxe.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemPickaxeBroken.paa"; displayName = $STR_name_ItemPickaxeBroken; descriptionShort = $STR_desc_ItemPickaxeBroken; class ItemActions { class Repair { text = $STR_ACTIONS_FIX_PICKAXE; script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {}; output[] = {}; outputweapons[] = {"ItemPickaxe"}; input[] = {{"equip_duct_tape",1},{"equip_lever",1}}; inputweapons[] = {"ItemPickaxeBroken"}; }; }; };