class NVGoggles: Binocular { model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d"; }; class NVGoggles_DZE: NVGoggles { displayName = "NVG (Full Screen)"; modelOptics = ""; descriptionShort = "Full Screen Night Vision Goggles"; model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d"; }; class ItemNVGBroken_DZE : Default { scope = 2; type = 4096; displayName = $STR_EQUIP_BROKEN_NV; model = "\dayz_epoch_c\items\nvg\nvg_dzn.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemNightVisionBroken.paa"; descriptionShort = $STR_EQUIP_BROKEN_NV_DESC; class ItemActions { class Repair { text = $STR_ACTIONS_FIX_NIGHTVISION; script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemSolder_DZE"}; output[] = {}; outputweapons[] = {"NVGoggles"}; input[] = {{"equip_floppywire",1},{"equip_scrapelectronics",1}}; inputweapons[] = {"ItemNVGBroken_DZE"}; }; }; };