private "_trader"; { _trader = createAgent [_x select 0,_x select 1,[],0,"CAN_COLLIDE"]; {_trader removeMagazine _x;} count magazines _trader; removeAllItems _trader; removeAllWeapons _trader; removeBackpack _trader; _trader switchMove ""; _trader setDir (_x select 2); _trader setVehicleInit "this disableAI 'ANIM'; this disableAI 'AUTOTARGET'; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; this allowDamage false;"; _trader setUnitAbility 0.6; _trader disableAI "ANIM"; _trader disableAI "AUTOTARGET"; _trader disableAI "FSM"; _trader disableAI "MOVE"; _trader disableAI "TARGET"; _trader setBehaviour "CARELESS"; _trader forceSpeed 0; _trader allowDamage false; _trader enableSimulation false; } count [ ["GUE_Villager4",[5764.49,10776.7,0],357.216], ["RU_Farmwife4",[5776.19,10776,0],0], ["Soldier_Sniper_PMC",[4700.25,8918.91,3.90547],78.7732], ["Dr_Hladik_EP1",[5564,10344.5,0.189796],276.84], ["GUE_Woodlander2",[7719.58,5856.17,0],14.1895], ["CIV_Contractor2_BAF",[4705.47,8924.3,0.092989],339.76], ["GUE_Soldier_Pilot",[7318.1,8022.74,2.83097],253.328], ["GUE_Soldier_CO",[7238.93,7046.76,0.011261],137.642], ["nac_soldier_2",[8885.54,10756.3,0],80.7692], ["GUE_Soldier_Crew",[4296.85,4772.51,-0.180228],324.179], ["GUE_Soldier_2",[5031.35,8233.04,4.8844],157.839], ["GUE_Soldier_1",[5032.74,8232.71,4.88604],185.295], ["Woodlander2",[4312.33,4779.08,0],41.2027], ["Tanny_PMC",[3605.6,8037.08,0],187.502], ["UN_CDF_Soldier_EP1",[2188.57,5768.1,0.10121],198.478], ["UN_CDF_Soldier_MG_EP1",[8885.9,10755.4,0],84.4804], ["RU_Farmwife3",[4297.91,4782.7,0.180385],302.864], ["UN_CDF_Soldier_Pilot_EP1",[6280.84,9403.42,0.170948],124.436] ]; processInitCommands;