class Remington870_DZ : Rifle { scope = public; model = "\dayz_weapons\models\Remington870.p3d"; picture = "\dayz_weapons\textures\equip_remington870_CA.paa"; displayname = $STR_WPN_NAME_2; descriptionShort = $STR_WPN_DESC_2; magazines[] = { 8Rnd_12Gauge_Slug, 8Rnd_12Gauge_Buck, 2Rnd_12Gauge_Slug, 2Rnd_12Gauge_Buck }; handAnim[] = {"OFP2_ManSkeleton", "\Ca\weapons_E\Data\Anim\LeeEnfield.rtm"}; distanceZoomMin = 100; distanceZoomMax = 100; modes[] = {"Single"}; class Single : Mode_SemiAuto { dispersion = 0.003; soundContinuous = 0; reloadTime = 0.5; reloadMagazineSound[] = {"\ca\sounds\weapons\rifles\M1014-reload", 0.316228, 1, 20}; begin1[] = {"dayz_weapons\sounds\shotgun_0", 1.77828, 1, 1000}; begin2[] = {"dayz_weapons\sounds\shotgun_1", 1.77828, 1, 1000}; soundBegin[] = {"begin1", 0.5, "begin2", 0.5}; drySound[] = {"ca\sounds\weapons\rifles\dry", 0.01, 1, 10}; recoil = "recoil_single_primary_9outof10"; recoilProne = "recoil_single_primary_prone_8outof10"; }; }; class Remington870_FL_DZ : Remington870_DZ { model = "\dayz_weapons\models\Remington870_lamp.p3d"; displayname = $STR_WPN_NAME_3; descriptionShort = $STR_WPN_DESC_3; class FlashLight { color[] = {0.9, 0.9, 0.7, 0.9}; ambient[] = {0.1, 0.1, 0.1, 1}; position = "flash dir"; direction = "flash"; angle = 30; scale[] = {1, 1, 0.5}; brightness = 0.1; }; };