disableSerialization; Z_traderData = (_this select 3); // gets the trader data ( e.g menu_Functionary1 ) if( isNil "Z_traderData" || count (Z_traderData) == 0)exitWith{ cutText [format["There went something wrong selecting the trader."], "PLAIN DOWN"]; }; if(DZE_ActionInProgress) exitWith { cutText ['There is already an action in progress.' , "PLAIN DOWN"] }; if(isNil "Z_AdvancedTradingInit")then{ //#include "config.sqf"; #include "\z\addons\dayz_code\actions\AdvancedTrading\functions\defines.sqf"; /* Configs that needs to be defined but not changed in config file */ Z_Selling = true; Z_SellingFrom = 2; Z_vehicle = objNull; Z_OriginalSellableArray = []; Z_SellableArray = []; Z_SellArray = []; Z_OriginalBuyableArray = []; Z_BuyableArray = []; Z_BuyingArray = []; if( isNil 'CurrencyName' && Z_SingleCurrency )then{ CurrencyName = 'Coins'; // fallback }; if (!Z_SingleCurrency) then { CurrencyName = ''; }; /* end script config */ KK_fnc_inString = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\KK_fnc_inString.sqf"); ZUPA_fnc_removeWeaponsAndMagazinesCargo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\zupa_fnc_removeWeaponsAndMagazinesCargo.sqf"); Z_filleTradeTitle = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_filleTradeTitle.sqf"); Z_clearLists = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_clearLists.sqf"); Z_clearSellableList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_clearSellableList.sqf"); Z_clearBuyList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_clearBuyList.sqf"); Z_clearBuyingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_clearBuyingList.sqf"); Z_getItemInfo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getItemInfo.sqf"); Z_getItemConfig = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getItemConfig.sqf"); Z_displayItemInfo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_displayItemInfo.sqf"); Z_displayWeaponInfo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_displayWeaponInfo.sqf"); Z_displayBackpackInfo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_displayBackpackInfo.sqf"); Z_displayVehicleInfo = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_displayVehicleInfo.sqf"); Z_getContainer = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getContainer.sqf"); Z_getBackpackItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getBackpackItems.sqf"); Z_getVehicleItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getVehicleItems.sqf"); Z_getGearItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_getGearItems.sqf"); Z_filterList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_filterList.sqf"); Z_checkArrayInConfig = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_checkArrayInConfig.sqf"); Z_calcPrice = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calcPrice.sqf"); Z_fillSellList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_fillSellList.sqf"); Z_fillSellingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_fillSellingList.sqf"); Z_pushItemToList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_pushItemToList.sqf"); Z_removeItemFromList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_removeItemFromList.sqf"); Z_pushAllToList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_pushAllToList.sqf"); Z_removeAllToList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_removeAllToList.sqf"); Z_SellItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_sellItems.sqf"); Z_BuyItems = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_buyItems.sqf"); Z_ChangeBuySell = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_changeBuySell.sqf"); Z_removeAllFromBuyingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_removeAllFromBuyingList.sqf"); Z_removeItemFromBuyingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_removeItemFromBuyingList.sqf"); Z_toBuyingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_toBuyingList.sqf"); Z_calcBuyableList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calcBuyableList.sqf"); Z_fillBuyableList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_fillBuyableList.sqf"); Z_fillBuyingList = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_fillBuyingList.sqf"); Z_calculateFreeSpace = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calculateFreeSpace.sqf"); Z_checkCloseVehicle = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_checkCloseVehicle.sqf"); Z_allowBuying = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_allowBuying.sqf"); Z_canAfford = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_canAfford.sqf"); Z_returnChange = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_returnChange.sqf"); Z_payDefault = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_payDefault.sqf"); Z_calcDefaultCurrency = compile preprocessFileLineNumbers (Z_AT_FolderLocation + "\functions\z_at_calcDefaultCurrency.sqf"); Z_AdvancedTradingInit = true; }; createDialog "AdvancedTrading"; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_REMOVESELLITEMBUTTON) ctrlSetText " < "; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_REMOVEALLSELLITEMBUTTON) ctrlSetText " << "; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_REMOVEBUYITEMBUTTON) ctrlSetText " < "; (findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_REMOVEALLBUYITEMBUTTON) ctrlSetText " << "; call Z_ChangeBuySell;