/* ---------------------------------------------------------------------------- Examples: _result = [_backpack, ["SmokeShell","M16_AMMO"],["M16","M16","M240"],["backpack1","backpack2"]] call ZUPA_fnc_removeWeaponsAndMagazinesCargo; _result == [[1,0,0,1,1,1,0],[1,0,0,1],[1,0]]; // 1 = success, 0 = fail ->( item was not in cargo) Author: Zupa 2014-09-30 ---------------------------------------------------------------------------- */ private ["_unit", "_items","_weaps","_normalItems","_normalWeaps", "_count", "_i", "_unit_allItems", "_unit_allItems_types", "_unit_allItems_count", "_item_type", "_item_count", "__returnVar"]; _unit = _this select 0; _items = _this select 1; _weaps = _this select 2; _bags = []; if(count _this > 3)then{ _bags = _this select 3; }; _normalItems = []; _normalWeaps = []; _normalBags = []; _unit_allItems = getMagazineCargo _unit; // [[type1, typeN, ...],[count1, countN, ...]] _unit_allItems_types = _unit_allItems select 0; _unit_allItems_count = _unit_allItems select 1; _unit_allWeaps = getWeaponCargo _unit; _unit_allWeaps_types = _unit_allWeaps select 0; _unit_allWeaps_count = _unit_allWeaps select 1; _unit_allBags = getBackpackCargo _unit; _unit_allBags_types = _unit_allBags select 0; _unit_allBags_count = _unit_allBags select 1; clearMagazineCargoGlobal _unit; clearWeaponCargoGlobal _unit; if( count _bags > 0 )then{ clearBackpackCargoGlobal _unit; }; { _counter = 0 ; while{ _counter < ( _unit_allItems_count select _forEachIndex)}do{ _normalItems set [count(_normalItems),_x]; _counter = _counter + 1; }; }forEach _unit_allItems_types; { _counter = 0 ; while{ _counter < ( _unit_allWeaps_count select _forEachIndex)}do{ _normalWeaps set [count(_normalWeaps),_x]; _counter = _counter + 1; }; }forEach _unit_allWeaps_types; { _counter = 0 ; while{ _counter < ( _unit_allBags_count select _forEachIndex)}do{ _normalBagss set [count(_normalBags),_x]; _counter = _counter + 1; }; }forEach _unit_allBags_types; _returnVar = []; _returnMag = []; _returnWeap = []; _returnBag = []; { _inCargo = _normalItems find _x; if(_inCargo > -1)then{ _normalItems set [_inCargo, "soldItem"]; _returnMag set [count(_returnMag),1]; }else{ _returnMag set [count(_returnMag),0]; }; }count _items; _normalItems = _normalItems - ["soldItem"]; { _unit addMagazineCargoGlobal [_x, 1]; }count _normalItems; { _inCargo = _normalWeaps find _x; if(_inCargo > -1)then{ _normalWeaps set [_inCargo, "soldItem"]; _returnWeap set [count(_returnWeap),1]; }else{ _returnWeap set [count(_returnWeap),0]; }; }count _weaps; _normalWeaps = _normalWeaps - ["soldItem"]; { _unit addWeaponCargoGlobal [_x, 1]; }count _normalWeaps; { _inCargo = _normalBags find _x; if(_inCargo > -1)then{ _normalBags set [_inCargo, "soldItem"]; _returnBag set [count(_returnBag),1]; }else{ _returnBag set [count(_returnBag),0]; }; }count _bags; _normalWeaps = _normalWeaps - ["soldItem"]; { _unit addBackpackCargoGlobal [_x, 1]; }count _normalBags; _returnVar set [0,_returnMag]; _returnVar set [1,_returnWeap]; _returnVar set [2,_returnBag]; _returnVar