private ["_vehicle","_list","_result"]; Z_vehicle = objNull; _vehicle = objNull; _list = nearestObjects [(getPosATL player), ["AllVehicles"], Z_VehicleDistance]; { if(!isNull _x && local _x && !isPlayer _x && alive _x && !(_x isKindOf "zZombie_base"))then{ systemChat format["Selected %1",typeOf _x]; _vehicle = _x; }; }count _list; _result = false; if(!isNull _vehicle)then{ Z_vehicle = _vehicle; _result = true; [format["Buying in %1.", typeOf Z_vehicle]] call Z_filleTradeTitle; }; _result