private ["_magazinesToBuy", "_weaponsToBuy", "_backpacksToBuy", "_toolsToBuy", "_sidearmToBuy", "_primaryToBuy", "_priceToBuy" ,"_enoughMoney", "_myMoney", "_canBuy", "_moneyInfo","_count","_success","_backpack" ]; _magazinesToBuy = 0; _weaponsToBuy = 0; _backpacksToBuy = 0; _toolsToBuy = 0; _sidearmToBuy = 0; _primaryToBuy = 0; _vehiclesToBuy = 0; _priceToBuy = 0; if (Z_SingleCurrency) then { { if( _x select 1 == "trade_weapons")then{ _parentClasses = [(configFile >> "CfgWeapons" >> (_x select 0)),true] call BIS_fnc_returnParents; if( 'ItemCore' in _parentClasses || 'Binocular' in _parentClasses) then { _toolsToBuy = _toolsToBuy + (_x select 9); } else { _weaponsToBuy = _weaponsToBuy + (_x select 9); if('PistolCore' in _parentClasses)then { _sidearmToBuy = _sidearmToBuy + (_x select 9); } else { _primaryToBuy = _primaryToBuy + (_x select 9); // _ammount }; }; _priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); }; if( _x select 1 == "trade_items")then{ _magazinesToBuy = _magazinesToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); }; if( _x select 1 == "trade_backpacks")then{ _backpacksToBuy = _backpacksToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); // _price * _amount }; if( _x select 1 == "trade_any_vehicle")then{ _vehiclesToBuy = _vehiclesToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 9)*(_x select 2)); // _price * _amount }; } count Z_BuyingArray; } else { { if( _x select 1 == "trade_weapons")then{ _parentClasses = [(configFile >> "CfgWeapons" >> (_x select 0)),true] call BIS_fnc_returnParents; if( 'ItemCore' in _parentClasses || 'Binocular' in _parentClasses) then { _toolsToBuy = _toolsToBuy + (_x select 9); } else { _weaponsToBuy = _weaponsToBuy + (_x select 9); if('PistolCore' in _parentClasses)then { _sidearmToBuy = _sidearmToBuy + (_x select 9); } else { _primaryToBuy = _primaryToBuy + (_x select 9); }; }; _priceToBuy = _priceToBuy + ((_x select 11)*(_x select 2)*(_x select 9)); // _worth * _price * _amount }; if( _x select 1 == "trade_items")then{ _magazinesToBuy = _magazinesToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 11) *(_x select 2)*(_x select 9)); }; if( _x select 1 == "trade_backpacks")then{ _backpacksToBuy = _backpacksToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 11)*(_x select 2)*(_x select 9)); }; if( _x select 1 == "trade_any_vehicle")then{ _vehiclesToBuy = _vehiclesToBuy + (_x select 9) ; _priceToBuy = _priceToBuy + ((_x select 11)*(_x select 2)*(_x select 9)); }; } count Z_BuyingArray; }; _canBuy = [_weaponsToBuy,_magazinesToBuy,_backpacksToBuy,_toolsToBuy, _sidearmToBuy, _primaryToBuy,_vehiclesToBuy] call Z_allowBuying; _myMoney = player getVariable[Z_MoneyVariable,0]; _enoughMoney = false; _moneyInfo = [false, [], [], [], 0]; if (Z_SingleCurrency) then { if (_myMoney >= _priceToBuy) then { _enoughMoney = true; } else { _enoughMoney = false; }; } else { _moneyInfo = _priceToBuy call Z_canAfford; _enoughMoney = _moneyInfo select 0; }; if(_enoughMoney) then { if(_canBuy) then { systemChat format["Starting trade."]; closeDialog 2; if(Z_SellingFrom == 0) then { //backpack _backpack = unitBackpack player; systemChat format["Adding %1 items in backpack",count (Z_BuyingArray)]; { if( _x select 1 == "trade_weapons")then{ _backpack addWeaponCargoGlobal [_x select 0, _x select 9]; diag_log format ["%1 x %2 added", _x select 0, _x select 9]; }; if( _x select 1 == "trade_items")then{ _backpack addMagazineCargoGlobal [_x select 0, _x select 9]; diag_log format ["%1 x %2 added", _x select 0, _x select 9]; }; } count Z_BuyingArray; }; if(Z_SellingFrom == 1)then{ //vehicle { systemChat format["Adding %1 items in %2",count (Z_BuyingArray), typeOf Z_vehicle]; if( _x select 1 == "trade_weapons")then{ Z_vehicle addWeaponCargoGlobal [_x select 0, _x select 9]; diag_log format ["%1 x %2 added", _x select 0, _x select 9]; }; if( _x select 1 == "trade_items")then{ Z_vehicle addMagazineCargoGlobal [_x select 0, _x select 9]; diag_log format ["%1 x %2 added", _x select 0, _x select 9]; }; if( _x select 1 == "trade_backpacks")then{ Z_vehicle addBackpackCargoGlobal [_x select 0, _x select 9]; diag_log format ["%1 x %2 added", _x select 0, _x select 9]; }; } count Z_BuyingArray; }; if(Z_SellingFrom == 2)then{ //gear systemChat format["Adding %1 items in gear",count (Z_BuyingArray)]; { if( _x select 1 == "trade_weapons") then { _count = 0; while{ _count < (_x select 9)}do{ player addWeapon (_x select 0); diag_log format ["%1 added", _x select 0]; _count = _count + 1; }; }; if( _x select 1 == "trade_items" ) then { _count = 0; while{ _count < (_x select 9)} do { player addMagazine (_x select 0); diag_log format ["%1 added", _x select 0]; _count = _count + 1; }; }; if( _x select 1 == "trade_backpacks")then{ player addBackpack (_x select 0); }; } count Z_BuyingArray; }; if (!Z_SingleCurrency) then { _success = [player,_priceToBuy, _moneyInfo] call Z_payDefault; if (_success) then { systemChat format["Trade successfull, payed %1 worth of items.", _priceToBuy]; } else { systemchat "DEBUG: Something went wrong in the pay process. Please report this issue."; }; } else { _success = [player,_priceToBuy] call SC_fnc_removeCoins; if (_success) then { systemChat format["Trade successfull, payed %1 %2.", _priceToBuy, CurrencyName]; } else { systemchat "DEBUG: Something went wrong in the pay process. Please report this issue."; }; }; } else { systemChat "You could not buy these items because the container lacks space to hold them."; }; }else{ if( Z_SingleCurrency) then { systemChat format["You need %1 %2 to buy all these items.",_priceToBuy,CurrencyName]; } else { systemChat format["You need more money to buy all these items."]; }; };