private ["_objectID","_objectUID","_target","_objectClasses","_range","_objects","_requirements","_count","_objects_filtered","_ctrl","_itemText","_type","_amount","_success","_theCost","_wealth","_message1","_message2"]; disableSerialization; if (DZE_ActionInProgress) exitWith {localize "STR_EPOCH_ACTIONS_2" call dayz_rollingMessages;}; DZE_ActionInProgress = true; player removeAction s_player_maintain_area; s_player_maintain_area = 1; player removeAction s_player_maintain_area_preview; s_player_maintain_area_preview = 1; _target = nearestObject [[player] call FNC_getPos,"Plastic_Pole_EP1_DZ"]; _objectClasses = DZE_maintainClasses; _range = DZE_maintainRange; // set the max range for the maintain area _objects = nearestObjects [_target, _objectClasses, _range]; _objects_filtered = []; _count = 0; { if (damage _x >= DZE_DamageBeforeMaint) then { _objectUID = _x getVariable ["ObjectUID","0"]; _objectID = _x getVariable ["ObjectID","0"]; _objects_filtered set [count _objects_filtered, [_x, _objectID, _objectUID]]; _count = _count + 1; }; } count _objects; _objects = _objects_filtered; // TODO dynamic requirements based on used building parts? if (_count == 0) exitWith { if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_OBJECTS", _count]; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText format[localize "STR_EPOCH_PLOTMANAGEMENT_NO_MONEY_NEEDED", " "]; } else { format[localize "STR_EPOCH_ACTIONS_22",_count] call dayz_rollingMessages; }; DZE_ActionInProgress = false; s_player_maintain_area = -1; s_player_maintain_area_preview = -1; }; _requirements = []; _theCost = _count * 100; _requirements = switch true do { case (_count <= 10): {[["ItemGoldBar10oz",1]]}; case (_count <= 20): {[["ItemGoldBar10oz",2]]}; case (_count <= 35): {[["ItemGoldBar10oz",3]]}; case (_count <= 50): {[["ItemGoldBar10oz",4]]}; case (_count <= 75): {[["ItemGoldBar10oz",6]]}; case (_count <= 100): {[["ItemBriefcase100oz",1]]}; case (_count <= 175): {[["ItemBriefcase100oz",2]]}; case (_count <= 250): {[["ItemBriefcase100oz",3]]}; case (_count <= 325): {[["ItemBriefcase100oz",4]]}; case (_count <= 400): {[["ItemBriefcase100oz",5]]}; case (_count <= 475): {[["ItemBriefcase100oz",6]]}; case (_count <= 550): {[["ItemBriefcase100oz",7]]}; case (_count <= 625): {[["ItemBriefcase100oz",8]]}; case (_count > 625): {[["ItemBriefcase100oz",9]]}; }; _type = (_requirements select 0) select 0; _amount = (_requirements select 0) select 1; if (Z_SingleCurrency) then { _amount = _theCost; _itemText = CurrencyName; _wealth = player getVariable[Z_MoneyVariable,0]; } else { _itemText = getText(configFile >> "CfgMagazines" >> _type >> "displayName"); if ("ItemBriefcase100oz" == _type && _amount > 1) then { _itemText = _itemText + "s"; }; }; switch _this do { case "maintain": { _success = if (Z_SingleCurrency) then {_theCost <= _wealth} else {[[[_type, _amount]],0] call epoch_returnChange}; if (_success) then { player playActionNow "Medic"; [player,_range,true,(getPosATL player)] spawn player_alertZombies; if (Z_SingleCurrency) then { player setVariable[Z_MoneyVariable,(_wealth - _theCost),true]; call player_forceSave; }; PVDZE_maintainArea = [player,1,_objects]; publicVariableServer "PVDZE_maintainArea"; systemChat format[localize "STR_EPOCH_ACTIONS_4", _count]; _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_SUCCESS", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_PRICE_MAINTAINED_SUCCESS", _amount, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; } else { _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_OBJECTS_MAINTAINED_FAILED", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MONEY_NEEDED_FAILED", _amount, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; }; }; case "preview": { _message1 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_OBJECTS", _count]; _message2 = format[localize "STR_EPOCH_PLOTMANAGEMENT_MAINTAIN_PRICE", _amount, _itemText]; if (DZE_permanentPlot) then { _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7012; _ctrl ctrlSetText _message1; _ctrl = (uiNamespace getVariable "PlotManagement") displayCtrl 7013; _ctrl ctrlSetText _message2; } else { _message2 call dayz_rollingMessages; _message1 call dayz_rollingMessages; }; }; }; DZE_ActionInProgress = false; s_player_maintain_area = -1; s_player_maintain_area_preview = -1;