player removeAction s_player_attack; s_player_attack = 1; private ["_ent","_rnd","_move"]; _ent = _this select 3; _rnd = (round(random 9)) + 1; _move = "ZombieStandingAttack" + str(_rnd); player playMoveNow _move; if (!isNull _ent && {player distance _ent < 5}) then { if (_ent isKindOf "Animal" || _ent isKindOf "zZombie_base") then { _ent setDamage 1; } else { /* PVS/PVC - Skaronator */ PVDZ_send = [_ent,"Legs",[_ent,player]]; publicVariableServer "PVDZ_send"; }; [player,"hit",0,false] call dayz_zombieSpeak; }; uiSleep 1; player switchMove ""; s_player_attack = -1;