// DayZ Epoch TRADERS for 17 serverTraders = ["Tanny_PMC","BAF_Soldier_AMG_W","BAF_Soldier_AAA_DDPM","CZ_Special_Forces_MG_DES_EP1","Damsel5","GUE_Commander","GUE_Woodlander1","GUE_Woodlander3","GUE_Soldier_Sab","GUE_Soldier_Pilot","GUE_Soldier_2","Soldier_PMC","Citizen2_EP1","Rita_Ensler_EP1","RU_Farmwife1","US_Soldier_Medic_EP1","USMC_Soldier_TL","USMC_SoldierS_Engineer","UN_CDF_Soldier_AAT_EP1","ValentinaVictim","UN_CDF_Soldier_MG_EP1","GUE_Soldier_1","FR_Corpsman","GUE_Soldier_AR","Dr_Hladik_EP1","RU_Villager1","Reynolds_PMC"]; // Hero Vendor P menu_Tanny_PMC = [ [["Attachments",693],["Ammunition",478],["Clothes",476],["Helicopter Armed",493],["Military Armed",562],["Trucks Armed",479],["Weapons",477]], [], "hero" ]; // Ammunition Neutral P menu_BAF_Soldier_AMG_W = [ [["Assault Rifle Ammo",480],["Light Machine Gun Ammo",481],["Pistol Ammo",484],["Shotguns and Single-shot Ammo",573],["Sniper Rifle Ammo",482],["Submachine Gun Ammo",483]], [], "neutral" ]; // Weapons Neutral P menu_BAF_Soldier_AAA_DDPM = [ [["Attachments",693],["Assault Rifle",485],["Light Machine Gun",486],["Pistols",489],["Shotguns and Single-shot",574],["Sniper Rifle",487],["Submachine Guns",488]], [], "neutral" ]; // Neutral Vehicles P menu_CZ_Special_Forces_MG_DES_EP1 = [ [["Bikes and ATV",608],["Buses and Vans",563],["Cargo Trucks",564],["Fuel Trucks",492],["Military Unarmed",491],["Trucks",495],["Used Cars",585],["Utility Vehicles",565]], [], "neutral" ]; // General Store P menu_Damsel5 = [ [["Backpacks",496],["Clothes",497],["Cooked Meats",580],["Drinks",498],["Packaged Food",579]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "neutral" ]; // Weapons neutral 1P menu_GUE_Commander = [ [["Attachments",693],["Assault Rifle",602],["Light Machine Gun",603],["Pistols",606],["Shotguns and Single-shot",607],["Sniper Rifle",605],["Submachine Guns",604]], [], "neutral" ]; // Ammunition Neutral 1P menu_GUE_Woodlander1 = [ [["Assault Rifle Ammo",609],["Light Machine Gun Ammo",610],["Pistol Ammo",611],["Shotguns and Single-shot Ammo",613],["Sniper Rifle Ammo",614],["Submachine Gun Ammo",612]], [], "neutral" ]; // Neutral Building/Parts P menu_GUE_Woodlander3 = [ [["Building Supplies",508],["Tools",510],["Vehicle Parts",509]], [], "neutral" ]; // Bandit Trader P menu_GUE_Soldier_Sab = [ [["Attachments",693],["Ammunition",577],["Clothing",575],["Helicopter Armed",512],["Military Armed",569],["Trucks Armed",534],["Weapons",627]], [], "hostile" ]; // Aircraft Dealer P menu_GUE_Soldier_Pilot = [ [["Airplanes",517],["Helicopter Unarmed",519]], [], "neutral" ]; // Vehicles Neutral 1P menu_GUE_Soldier_2 = [ [["Bikes and ATV",587],["Buses and Vans",588],["Cargo Trucks",586],["Fuel Trucks",589],["Military Unarmed",598],["Trucks",590],["Used Cars",520],["Utility Vehicles",591]], [], "neutral" ]; // Black Market Vendor 1P menu_Soldier_PMC = [ [["Attachments",693],["Black Market Ammo",527],["Black Market Weapons",526],["Explosives",529]], [], "neutral" ]; // Neutral Building/Parts 1P menu_Citizen2_EP1 = [ [["Building Supplies",530],["Tools",532],["Vehicle Parts",531]], [], "neutral" ]; // Neutral Vehicle 2P menu_Rita_Ensler_EP1 = [ [["Bikes and ATV",536],["Buses and Vans",592],["Cargo Trucks",570],["Fuel Trucks",595],["Military Unarmed",599],["Trucks Unarmed",535],["Used Cars",600],["Utility Vehicles",568]], [], "neutral" ]; // Neutral General Store 1P menu_RU_Farmwife1 = [ [["Backpacks",538],["Clothes",628],["Cooked Meats",630],["Drinks",601],["Packaged Food",629]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "neutral" ]; // Medical Supplies P menu_US_Soldier_Medic_EP1 = [ [["Chem-lites/Flares",542],["Medical Supplies",541],["Smoke Grenades",543]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Weapons Neutral 2P menu_USMC_Soldier_TL = [ [["Attachments",693],["Assault Rifle",615],["Light Machine Gun",616],["Pistols",617],["Shotguns and Single-shot",620],["Sniper Rifle",619],["Submachine Guns",618]], [], "neutral" ]; // Ammunition Neutral 2P menu_USMC_SoldierS_Engineer = [ [["Assault Rifle Ammo",621],["Light Machine Gun Ammo",622],["Pistol Ammo",625],["Shotguns and Single-shot Ammo",623],["Sniper Rifle Ammo",624],["Submachine Gun Ammo",626]], [], "neutral" ]; // East Wholesaler P menu_UN_CDF_Soldier_AAT_EP1 = [ [["Wholesale",555]], [], "neutral" ]; // General Store 2P menu_ValentinaVictim = [ [["Backpacks",632],["Clothes",631],["Cooked Meats",634],["Drinks",633],["Packaged Food",635]], [["ItemTinBar","TrashJackDaniels",1,1,"buy","Empty Wiskey Bottle","Tin Bar",101]], "neutral" ]; // North Wholesaler P menu_UN_CDF_Soldier_MG_EP1 = [ [["Wholesale",636]], [], "neutral" ]; // Boat Vendor South P menu_GUE_Soldier_1 = [ [["Boats Armed",558],["Boats Unarmed",557]], [], "neutral" ]; // Vehicles Neutral 3p menu_FR_Corpsman = [ [["Bikes and ATV",650],["Buses and Vans",651],["Cargo Trucks",653],["Fuel Trucks",655],["Military Unarmed",658],["Trucks",659],["Used Cars",660],["Utility Vehicles",661]], [], "neutral" ]; // Neutral Building/Parts 3P menu_GUE_Soldier_AR = [ [["Building Supplies",662],["Tools",663],["Vehicle Parts",664]], [], "neutral" ]; // Medical Supplies 1P menu_Dr_Hladik_EP1 = [ [["Chem-lites/Flares",666],["Medical Supplies",665],["Smoke Grenades",668]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Medical Supplies 3 menu_RU_Doctor = [ [["Chem-lites/Flares",669],["Medical Supplies",670],["Smoke Grenades",671]], [["FoodBioMeat","ItemZombieParts",1,1,"buy","Zombie Parts","Bio Meat",101]], "neutral" ]; // Boat Trader 1P menu_RU_Villager1 = [ [["Boats Armed",673],["Boats Unarmed",672]], [], "neutral" ]; // Neutral Building/Parts 4p menu_Reynolds_PMC = [ [["Building Supplies",678],["Tools",679],["Vehicle Parts",677]], [], "neutral" ];