class HeroClothes { class Skin_CZ_Special_Forces_GL_DES_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Drake_Light_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Soldier_Sniper_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_FR_OHara_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_FR_Rodriguez_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_CZ_Soldier_Sniper_EP1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Graves_Light_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Soldier_Bodyguard_AA12_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Camo1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Rocket_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Sniper1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Soldier1_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; class Skin_Soldier_TL_PMC_DZ { type = "trade_items"; buy[] = {2,"ItemGoldBar",1}; sell[] = {1,"ItemGoldBar",1}; }; };