// Use single slot for everything, let R3F weight handle load class M136 : CA_LauncherMagazine { type = WeaponSlotItem; }; class Javelin : CA_LauncherMagazine { type = WeaponSlotItem; }; class AT13 : CA_LauncherMagazine { type = WeaponSlotItem; }; class PG7V : CA_LauncherMagazine { type = WeaponSlotItem; }; class PG7VL : PG7V { type = WeaponSlotItem; }; class PG7VR : PG7V { type = WeaponSlotItem; }; class OG7 : CA_LauncherMagazine { type = WeaponSlotItem; }; class PG9_AT : CA_LauncherMagazine { type = WeaponSlotItem; }; class OG9_HE : CA_LauncherMagazine { type = WeaponSlotItem; }; class Stinger : CA_LauncherMagazine { type = WeaponSlotItem; }; class SMAW_HEDP : CA_LauncherMagazine { type = WeaponSlotItem; }; class SMAW_HEAA : SMAW_HEDP { type = WeaponSlotItem; }; class MAAWS_HEDP : CA_LauncherMagazine { type = WeaponSlotItem; }; class MAAWS_HEAT : MAAWS_HEDP { type = WeaponSlotItem; }; class Strela : CA_LauncherMagazine { type = WeaponSlotItem; }; class RPG18 : CA_LauncherMagazine { type = WeaponSlotItem; }; class Igla : Strela { type = WeaponSlotItem; }; class 2Rnd_Igla : Igla { type = WeaponSlotItem; }; class NLAW : CA_LauncherMagazine { type = WeaponSlotItem; }; class Dragon_EP1 : CA_LauncherMagazine { type = WeaponSlotItem; };