private "_ui"; disableSerialization; DZE_UI = (profileNamespace getVariable ["statusUI",1]); if !(DZE_UI == 0) then { _ui = call { if (DZE_UI == 1) exitWith {"playerStatusGUI"}; if (DZE_UI == 2) exitWith {"playerStatusGUI_epoch"}; "playerStatusGUI_legacy"; }; 3 cutRsc [_ui,"PLAIN",0]; if (Z_singleCurrency) then {16 cutRsc ["ZSC_Money_Display","PLAIN"];}; call player_updateGui; } else { 3 cutRsc ["default","PLAIN",0]; if (Z_singleCurrency) then {16 cutRsc ["default","PLAIN"];}; };