//Vehicle class, min loot, max loot, min loot distance, max loot distance CarePackageType[] = { {Loot_NONE, 5, Misc_cargo_cont_net1, 3, 6}, {Loot_NONE, 4, Misc_cargo_cont_net2, 4, 9}, {Loot_NONE, 3, Misc_cargo_cont_net3, 5, 12} }; CarePackage[] = { //Tools {Loot_WEAPON, 5, ItemFlashlight}, {Loot_WEAPON, 2, ItemCompass}, {Loot_WEAPON, 3, ItemMap}, {Loot_WEAPON, 4, ItemWatch}, {Loot_WEAPON, 5, ItemKnife}, //Backpacks {Loot_BACKPACK, 3, DZ_BP_VestPouch}, {Loot_BACKPACK, 2.5, DZ_BP_Patrol}, {Loot_BACKPACK, 2, DZ_BP_Assault}, {Loot_BACKPACK, 1.5, DZ_BP_Survival}, {Loot_BACKPACK, 1, DZ_BP_Alice}, //Containers {Loot_CONTAINER, 5, DZ_CardboardBox, Consumable, 6, 12}, {Loot_CONTAINER, 3, DZ_MedBox, MedicalHigh, 8, 16}, //Items {Loot_MAGAZINE, 6, ItemTent}, {Loot_MAGAZINE, 4, ItemDomeTent}, {Loot_PILE, 10, MedicalLow, 1, 3}, {Loot_PILE, 15, Consumable, 1, 3}, {Loot_GROUP, 3, Matchbox}, {Loot_GROUP, 12, Generic} };