class Smartphone_DZE: ItemCore { scope = 2; displayName = $STR_EQUIP_SMARTPHONE; descriptionShort = $STR_EQUIP_SMARTPHONE_DESC; model = "\z\addons\dayz_epoch_w\items\pda.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemSmartphone.paa"; }; class SmartphoneBroken_DZE : ItemCore { scope = 2; displayName = $STR_EQUIP_SMARTPHONE_BROKEN; descriptionShort = $STR_EQUIP_SMARTPHONE_BROKEN_DESC; model = "\z\addons\dayz_epoch_w\items\pda.p3d"; picture = "\dayz_epoch_c\icons\tools\ItemSmartphoneBroken.paa"; class ItemActions { class Repair { text = $STR_ACTIONS_FIX_SMARTPHONE; script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;"; neednearby[] = {}; requiretools[] = {"ItemSolder_DZE"}; output[] = {}; outputweapons[] = {"Smartphone_DZE"}; input[] = {{"equip_floppywire",1},{"equip_scrapelectronics",1}}; inputweapons[] = {"SmartphoneBroken_DZE"}; }; }; };