class MeleeMachete: MeleeWeapon { scope=2; melee= "true"; autoreload=1; magazineReloadTime=0; model="\z\addons\dayz_communityassets\models\machete_weaponized.p3d"; picture="\z\addons\dayz_communityassets\pictures\equip_machete_CA.paa"; displayName=$STR_EQUIP_MACHETE; droppeditem= "MeleeMachete"; magazines[]= { "Machete_Swing" }; handAnim[]= { "OFP2_ManSkeleton", "\dayz_weapons\anim\melee_hatchet_holding.rtm" }; class ItemActions { class Toolbelt { text=$STR_EPOCH_PLAYER_296; script="spawn player_addToolbelt;"; use[]= { "MeleeMachete" }; output[]= { "ItemMachete" }; }; }; class Library { libTextDesc=""; }; descriptionShort=$STR_EQUIP_MACHETE_DESC; };