class Ka60_GL_BASE_PMC; class Ka60_GL_PMC: Ka60_GL_BASE_PMC { class Turrets; class MainTurret; }; class Ka60_GL_PMC_DZ: Ka60_GL_PMC { displayName = $STR_VEH_NAME_KA60; vehicleClass = "DayZ Epoch Vehicles"; scope = public; crew = ""; typicalCargo[] = {}; radartype = 0; class TransportMagazines{}; class TransportWeapons{}; weapons[] = {"CMFlareLauncher"}; magazines[] = {"120Rnd_CMFlareMagazine"}; commanderCanSee = 2+16+32; gunnerCanSee = 2+16+32; driverCanSee = 2+16+32; transportMaxWeapons = 20; transportMaxMagazines = 120; transportMaxBackpacks = 6; fuelCapacity = 2200; supplyRadius = 2.6; class Turrets: Turrets { class MainTurret: MainTurret { body = "mainTurret"; gun = "mainGun"; minElev = -50; maxElev = 30; initElev = 0; minTurn = 20; maxTurn = 155; initTurn = 80; soundServo[] = {"",0.01,1.0}; animationSourceHatch = ""; stabilizedInAxes = "StabilizedInAxesNone"; gunBeg = "muzzle_1"; gunEnd = "chamber_1"; turretInfoType = "RscWeaponZeroing"; discreteDistance[] = {300,400,500,600,700,800}; discreteDistanceInitIndex = 1; gunnerForceOptics = 0; weapons[] = {"PKTBC"}; maxHorizontalRotSpeed = 1.6; maxVerticalRotSpeed = 1.6; magazines[] = {"100Rnd_762x54_PK","100Rnd_762x54_PK","100Rnd_762x54_PK"}; gunnerName = $STR_POSITION_DOORGUNNER; gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64"; gunnerAction = "Mi8_Gunner"; gunnerInAction = "Mi8_Gunner"; commanding = -2; primaryGunner = 1; class OpticsIn { class Wide { opticsDisplayName = "W"; initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = -10; minAngleY = -100; maxAngleY = 100; initFov = 0.1; minFov = 0.1; maxFov = 0.1; visionMode[] = {"Normal"}; gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64"; }; class Medium: Wide { opticsDisplayName = "M"; initFov = 0.063; minFov = 0.063; maxFov = 0.063; gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64"; }; class Narrow: Wide { opticsDisplayName = "N"; gunnerOpticsModel = "\ca\air_e\gunnerOptics_ah64"; initFov = 0.019; minFov = 0.019; maxFov = 0.019; }; }; class OpticsOut { class Monocular { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = -10; minAngleY = -100; maxAngleY = 100; initFov = 1.1; minFov = 0.133; maxFov = 1.1; visionMode[] = {"Normal"}; gunnerOpticsModel = ""; gunnerOpticsEffect[] = {}; }; }; class ViewOptics { initAngleX = 0; minAngleX = -30; maxAngleX = 30; initAngleY = 0; minAngleY = -100; maxAngleY = 100; initFov = 0.7; minFov = 0.25; maxFov = 1.1; }; gunnerCompartments = "Compartment1"; }; }; }; class Ka60_GL_PMC_DZE: Ka60_GL_PMC_DZ { class Turrets: Turrets { class MainTurret: MainTurret { magazines[] = {}; }; }; };