class Mine: TimeBomb { type = WeaponSlotItem; // Only takes up one gear slot in Epoch }; class MineE: TimeBomb { type = WeaponSlotItem; // Only takes up one gear slot in Epoch }; class PipeBomb: TimeBomb { displayName = $STR_DZ_MAG_SATCHEL_NAME; // Singular "Satchel Charge" for death messages "with a x" type = WeaponSlotItem; // Only takes up one gear slot in Epoch };