_vehicle_10 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [10814.444, 6847.0112, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_10 = _this; _this setDir 9.065011; _this setPos [10814.444, 6847.0112, 7.6293945e-006]; }; _vehicle_11 = objNull; if (true) then { _this = createVehicle ["Land_Panelak2", [10773.287, 6853.501, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; _vehicle_11 = _this; _this setDir 9.2709913; _this setPos [10773.287, 6853.501, 8.5830688e-006]; }; _vehicle_13 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [8601.1699, 7745.8403, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_13 = _this; _this setPos [8601.1699, 7745.8403, 9.5367432e-006]; }; _vehicle_14 = objNull; if (true) then { _this = createVehicle ["Land_Panelak", [8558.9707, 7745.644, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_14 = _this; _this setPos [8558.9707, 7745.644, -1.5258789e-005]; }; _vehicle_16 = objNull; if (true) then { _this = createVehicle ["Land_Panelak2", [7468.8726, 10735.323, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_16 = _this; _this setDir -59.452747; _this setPos [7468.8726, 10735.323, 1.9073486e-005]; }; _vehicle_17 = objNull; if (true) then { _this = createVehicle ["Land_Panelak2", [7342.0591, 10558.395, -0.00012922287], [], 0, "CAN_COLLIDE"]; _vehicle_17 = _this; _this setDir 30.091328; _this setPos [7342.0591, 10558.395, -0.00012922287]; }; _vehicle_20 = objNull; if (true) then { _this = createVehicle ["Bunker_PMC", [8148.6431, 4338.8306, -0.086855263], [], 0, "CAN_COLLIDE"]; _vehicle_20 = _this; _this setDir 2.1835217; _this setPos [8148.6431, 4338.8306, -0.086855263]; }; _vehicle_21 = objNull; if (true) then { _this = createVehicle ["C130J_wreck_EP1", [8141.4243, 4360.0361, -0.93505418], [], 0, "CAN_COLLIDE"]; _vehicle_21 = _this; _this setDir 0.2048011; _this setPos [8141.4243, 4360.0361, -0.93505418]; }; _vehicle_22 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel_burning", [8146.3052, 4355.2373, 1.1835436], [], 0, "CAN_COLLIDE"]; _vehicle_22 = _this; _this setPos [8146.3052, 4355.2373, 1.1835436]; }; _vehicle_29 = objNull; if (true) then { _this = createVehicle ["Land_CamoNetVar_EAST", [8147.936, 4332.7275, 0.60017568], [], 0, "CAN_COLLIDE"]; _vehicle_29 = _this; _this setDir 86.572929; _this setPos [8147.936, 4332.7275, 0.60017568]; }; _vehicle_30 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [8151.2412, 4326.8799], [], 0, "CAN_COLLIDE"]; _vehicle_30 = _this; _this setDir 84.176628; _this setPos [8151.2412, 4326.8799]; }; _vehicle_31 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [8149.7124, 4292.9243, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_31 = _this; _this setPos [8149.7124, 4292.9243, 2.2888184e-005]; }; _vehicle_32 = objNull; if (true) then { _this = createVehicle ["Land_Ind_IlluminantTower", [8141.1929, 4340.3853, 9.5367432e-006], [], 0, "CAN_COLLIDE"]; _vehicle_32 = _this; _this setDir -87.831955; _this setPos [8141.1929, 4340.3853, 9.5367432e-006]; }; _vehicle_36 = objNull; if (true) then { _this = createVehicle ["MAP_Ohrada_popelnice", [11367.421, 8796.2021], [], 0, "CAN_COLLIDE"]; _vehicle_36 = _this; _this setDir 180.87453; _this setPos [11367.421, 8796.2021]; }; _vehicle_44 = objNull; if (true) then { _this = createVehicle ["MAP_Ohrada_popelnice", [11341.796, 8783.6982, -0.00016784668], [], 0, "CAN_COLLIDE"]; _vehicle_44 = _this; _this setDir 88.496048; _this setPos [11341.796, 8783.6982, -0.00016784668]; }; _vehicle_48 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [8153.8145, 4329.127, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_48 = _this; _this setDir 96.562256; _this setPos [8153.8145, 4329.127, -3.8146973e-006]; }; _vehicle_50 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [8149.7021, 4324.5913, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; _vehicle_50 = _this; _this setDir 1.6070507; _this setPos [8149.7021, 4324.5913, 4.7683716e-007]; }; _vehicle_52 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [8143.1553, 4329.397, 2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_52 = _this; _this setDir -87.057358; _this setPos [8143.1553, 4329.397, 2.8610229e-006]; }; _vehicle_54 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small", [8146.2461, 4331.5654, -2.8610229e-006], [], 0, "CAN_COLLIDE"]; _vehicle_54 = _this; _this setDir 31.712891; _this setPos [8146.2461, 4331.5654, -2.8610229e-006]; }; _vehicle_55 = objNull; if (true) then { _this = createVehicle ["FoldTable", [8150.48, 4331.9668, -7.1525574e-006], [], 0, "CAN_COLLIDE"]; _vehicle_55 = _this; _this setDir 8.7785769; _this setPos [8150.48, 4331.9668, -7.1525574e-006]; }; _vehicle_56 = objNull; if (true) then { _this = createVehicle ["FoldChair", [8151.2344, 4332.9829, 5.1021576e-005], [], 0, "CAN_COLLIDE"]; _vehicle_56 = _this; _this setDir 33.416878; _this setPos [8151.2344, 4332.9829, 5.1021576e-005]; }; _unit_14 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_Pilot", [8150.3169, 4332.6704, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_14 = _this; _this setDir 200.83116; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_61 = objNull; if (true) then { _this = createVehicle ["USMC_WarfareBUAVterminal", [9752.7852, 4029.9453, 6.9141388e-005], [], 0, "CAN_COLLIDE"]; _vehicle_61 = _this; _this setDir -21.20793; _this setPos [9752.7852, 4029.9453, 6.9141388e-005]; }; _vehicle_63 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [9749.1953, 4027.0652, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_63 = _this; _this setDir 63.130741; _this setPos [9749.1953, 4027.0652, -2.4795532e-005]; }; _vehicle_65 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [9759.9941, 4023.8083, 4.9591064e-005], [], 0, "CAN_COLLIDE"]; _vehicle_65 = _this; _this setDir -29.864044; _this setPos [9759.9941, 4023.8083, 4.9591064e-005]; }; _vehicle_68 = objNull; if (true) then { _this = createVehicle ["Base_WarfareBBarrier10xTall", [9753.1729, 4037.6467, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_68 = _this; _this setDir -29.864044; _this setPos [9753.1729, 4037.6467, -7.6293945e-006]; }; _vehicle_70 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier_large", [9761.8018, 4034.467, -0.093636088], [], 0, "CAN_COLLIDE"]; _vehicle_70 = _this; _this setDir 60.105545; _this setPos [9761.8018, 4034.467, -0.093636088]; }; _vehicle_72 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [9759.3574, 4035.1506, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; _vehicle_72 = _this; _this setDir 95.707207; _this setPos [9759.3574, 4035.1506, 1.8119812e-005]; }; _vehicle_87 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9667.4063, 10906.971, -3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_87 = _this; _this setPos [9667.4063, 10906.971, -3.0517578e-005]; }; _vehicle_89 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9662.4111, 10906.973, 3.2424927e-005], [], 0, "CAN_COLLIDE"]; _vehicle_89 = _this; _this setPos [9662.4111, 10906.973, 3.2424927e-005]; }; _vehicle_91 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9657.4697, 10906.973, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_91 = _this; _this setPos [9657.4697, 10906.973, 1.1444092e-005]; }; _vehicle_93 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9652.5576, 10906.974, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_93 = _this; _this setPos [9652.5576, 10906.974, 3.8146973e-006]; }; _vehicle_99 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9647.626, 10906.969, 6.1035156e-005], [], 0, "CAN_COLLIDE"]; _vehicle_99 = _this; _this setPos [9647.626, 10906.969, 6.1035156e-005]; }; _vehicle_102 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1455, 10904.708, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_102 = _this; _this setDir -90.134254; _this setPos [9645.1455, 10904.708, 1.5258789e-005]; }; _vehicle_105 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1406, 10899.718], [], 0, "CAN_COLLIDE"]; _vehicle_105 = _this; _this setDir -90.134254; _this setPos [9645.1406, 10899.718]; }; _vehicle_107 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1543, 10894.764], [], 0, "CAN_COLLIDE"]; _vehicle_107 = _this; _this setDir -90.134254; _this setPos [9645.1543, 10894.764]; }; _vehicle_109 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1719, 10878.087, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_109 = _this; _this setDir -90.134254; _this setPos [9645.1719, 10878.087, -1.9073486e-006]; }; _vehicle_111 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1689, 10883.014, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_111 = _this; _this setDir -90.134254; _this setPos [9645.1689, 10883.014, -3.8146973e-006]; }; _vehicle_115 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_CBrk_5", [9645.1523, 10888.009], [], 0, "CAN_COLLIDE"]; _vehicle_115 = _this; _this setDir -90.134254; _this setPos [9645.1523, 10888.009]; }; _vehicle_123 = objNull; if (true) then { _this = createVehicle ["MAP_Wall_Gate_Kolchoz", [9645.0713, 10891.457, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_123 = _this; _this setDir 90.129173; _this setPos [9645.0713, 10891.457, 3.8146973e-006]; }; _vehicle_124 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [9643.1406, 10891.435, 1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_124 = _this; _this setDir 91.926666; _this setPos [9643.1406, 10891.435, 1.9073486e-005]; }; _vehicle_126 = objNull; if (true) then { _this = createVehicle ["Land_Market_shelter_EP1", [9657.0947, 10902.989, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_126 = _this; _this setDir -180.44351; _this setPos [9657.0947, 10902.989, -1.9073486e-006]; }; _vehicle_128 = objNull; if (true) then { _this = createVehicle ["Land_Market_stalls_01_EP1", [9666.0244, 10889.857, 0.00014877319], [], 0, "CAN_COLLIDE"]; _vehicle_128 = _this; _this setDir 89.198486; _this setPos [9666.0244, 10889.857, 0.00014877319]; }; _vehicle_129 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [9663.6006, 10891.654, -3.4332275e-005], [], 0, "CAN_COLLIDE"]; _vehicle_129 = _this; _this setPos [9663.6006, 10891.654, -3.4332275e-005]; }; _vehicle_131 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [9653.5752, 10879.801, -0.12481704], [], 0, "CAN_COLLIDE"]; _vehicle_131 = _this; _this setDir 178.50763; _this setPos [9653.5752, 10879.801, -0.12481704]; }; _vehicle_132 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [9654.5811, 10878.351, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_132 = _this; _this setDir -85.043129; _this setPos [9654.5811, 10878.351, 3.8146973e-006]; }; _vehicle_133 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [9650.915, 10878.271, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_133 = _this; _this setDir 87.992821; _this setPos [9650.915, 10878.271, -3.8146973e-006]; }; _vehicle_134 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [9655.7402, 10877.905, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_134 = _this; _this setDir 91.300964; _this setPos [9655.7402, 10877.905, -1.9073486e-006]; }; _vehicle_135 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [9652.707, 10878.196, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_135 = _this; _this setDir 0.91627514; _this setPos [9652.707, 10878.196, -1.7166138e-005]; }; _vehicle_136 = objNull; if (true) then { _this = createVehicle ["FoldTable", [9655.248, 10880.476, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_136 = _this; _this setDir 0.21449274; _this setPos [9655.248, 10880.476, 1.9073486e-006]; }; _vehicle_137 = objNull; if (true) then { _this = createVehicle ["FoldChair", [9656.1611, 10879.309, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_137 = _this; _this setDir 136.97223; _this setPos [9656.1611, 10879.309, -1.7166138e-005]; }; _vehicle_139 = objNull; if (true) then { _this = createVehicle ["FoldTable", [9652.1299, 10880.523, -8.7738037e-005], [], 0, "CAN_COLLIDE"]; _vehicle_139 = _this; _this setDir 0.21449274; _this setPos [9652.1299, 10880.523, -8.7738037e-005]; }; _vehicle_142 = objNull; if (true) then { _this = createVehicle ["FoldChair", [9651.8213, 10879.001, -5.7220459e-005], [], 0, "CAN_COLLIDE"]; _vehicle_142 = _this; _this setDir 193.95923; _this setPos [9651.8213, 10879.001, -5.7220459e-005]; }; _vehicle_144 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_tiny", [9648.2627, 10879.615, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_144 = _this; _this setDir 328.08539; _this setPos [9648.2627, 10879.615, 1.9073486e-006]; }; _vehicle_145 = objNull; if (true) then { _this = createVehicle ["LADAWreck", [9652.9814, 10903.035, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_145 = _this; _this setPos [9652.9814, 10903.035, 7.6293945e-006]; }; _vehicle_146 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [9634.2207, 10892.644, 2.0980835e-005], [], 0, "CAN_COLLIDE"]; _vehicle_146 = _this; _this setPos [9634.2207, 10892.644, 2.0980835e-005]; }; _vehicle_147 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [9656.0205, 10900.509], [], 0, "CAN_COLLIDE"]; _vehicle_147 = _this; _this setDir 311.95007; _this setPos [9656.0205, 10900.509]; }; _vehicle_148 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small", [9662.2988, 10877.727, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_148 = _this; _this setDir 177.15967; _this setPos [9662.2988, 10877.727, -1.9073486e-005]; }; _vehicle_150 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small2", [9665.6143, 10903.533, -3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_150 = _this; _this setDir -96.048813; _this setPos [9665.6143, 10903.533, -3.8146973e-005]; }; _vehicle_152 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [9655.252, 10903.063, 1.335144e-005], [], 0, "CAN_COLLIDE"]; _vehicle_152 = _this; _this setDir 89.008316; _this setPos [9655.252, 10903.063, 1.335144e-005]; }; _vehicle_156 = objNull; if (true) then { _this = createVehicle ["FoldTable", [9648.3398, 10900.117, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_156 = _this; _this setDir -16.210968; _this setPos [9648.3398, 10900.117, 3.8146973e-006]; }; _vehicle_157 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [9646.9502, 10901.895], [], 0, "CAN_COLLIDE"]; _vehicle_157 = _this; _this setDir 50.114319; _this setPos [9646.9502, 10901.895]; }; _vehicle_159 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [9667.3164, 10900.168, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_159 = _this; _this setDir -3.9127178; _this setPos [9667.3164, 10900.168, 3.8146973e-006]; }; _vehicle_162 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [9663.3486, 10899.863, 2.6702881e-005], [], 0, "CAN_COLLIDE"]; _vehicle_162 = _this; _this setDir -3.9127178; _this setPos [9663.3486, 10899.863, 2.6702881e-005]; }; _unit_37 = objNull; if (true) then { _this = createAgent ["Soldier_MG_PKM_PMC", [9652.1055, 10879.585, -0.031912103], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_37 = _this; _this setDir -8.7282362; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_49 = objNull; if (true) then { _this = createAgent ["Soldier_GL_M16A2_PMC", [9655.0381, 10879.717, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_49 = _this; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_51 = objNull; if (true) then { _this = createAgent ["GUE_Villager4", [9665.8789, 10897.973, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_51 = _this; _this setDir 253.78191; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_55 = objNull; if (true) then { _this = createAgent ["CIV_Contractor2_BAF", [9648.124, 10900.857, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_55 = _this; _this setDir 169.78815; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_56 = objNull; if (true) then { _this = createAgent ["Dr_Annie_Baker_EP1", [9660.083, 10903.648, 9.9182129e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_56 = _this; _this setDir 180.8215; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_165 = objNull; if (true) then { _this = createVehicle ["VaultStorageLocked", [9667.4502, 10895.467, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_165 = _this; _this setDir 91.619987; _this setPos [9667.4502, 10895.467, 7.6293945e-006]; }; _unit_58 = objNull; if (true) then { _this = createAgent ["Damsel5", [9664.749, 10890.223, 0.0001335144], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_58 = _this; _this setDir -91.013748; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_167 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [9653.5234, 10885.377, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_167 = _this; _this setPos [9653.5234, 10885.377, 1.9073486e-006]; }; _vehicle_168 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [9658.5605, 10884.33, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_168 = _this; _this setDir 35.367527; _this setPos [9658.5605, 10884.33, -1.9073486e-006]; }; _vehicle_170 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [9648.9893, 10884.28, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_170 = _this; _this setDir -39.438091; _this setPos [9648.9893, 10884.28, 1.1444092e-005]; }; _vehicle_173 = objNull; if (true) then { _this = createVehicle ["Land_Fire_barrel", [9658.0381, 10881.899, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_173 = _this; _this setDir 469.3696; _this setPos [9658.0381, 10881.899, 3.8146973e-005]; }; _vehicle_180 = objNull; if (true) then { _this = createVehicle ["MAP_hospital_bench", [9662.2666, 10900.248, -1.9073486e-005], [], 0, "CAN_COLLIDE"]; _vehicle_180 = _this; _this setDir -184.89267; _this setPos [9662.2666, 10900.248, -1.9073486e-005]; }; _vehicle_181 = objNull; if (true) then { _this = createVehicle ["MAP_kitchen_chair_a", [9661.3262, 10903.976, -2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_181 = _this; _this setDir 11.839272; _this setPos [9661.3262, 10903.976, -2.4795532e-005]; }; _vehicle_182 = objNull; if (true) then { _this = createVehicle ["MAP_conference_table_a", [9660.96, 10902.84], [], 0, "CAN_COLLIDE"]; _vehicle_182 = _this; _this setPos [9660.96, 10902.84]; }; _vehicle_186 = objNull; if (true) then { _this = createVehicle ["MAP_F_postel_manz_kov", [9655.8057, 10903.285, 3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_186 = _this; _this setDir 1.741266; _this setPos [9655.8057, 10903.285, 3.8146973e-006]; }; _vehicle_187 = objNull; if (true) then { _this = createVehicle ["Body2", [9656.6133, 10904.112, 0.57036316], [], 0, "CAN_COLLIDE"]; _vehicle_187 = _this; _this setDir -29.777988; _this setPos [9656.6133, 10904.112, 0.57036316]; }; _vehicle_188 = objNull; if (true) then { _this = createVehicle ["Land_Water_pipe_EP1", [9658.2959, 10904.099, 9.727478e-005], [], 0, "CAN_COLLIDE"]; _vehicle_188 = _this; _this setDir 15.395414; _this setPos [9658.2959, 10904.099, 9.727478e-005]; }; _vehicle_190 = objNull; if (true) then { _this = createVehicle ["Fence_corrugated_plate", [9657.1748, 10900.465, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_190 = _this; _this setDir 19.303476; _this setPos [9657.1748, 10900.465, 5.7220459e-006]; }; _vehicle_193 = objNull; if (true) then { _this = createVehicle ["hiluxWreck", [9648.8867, 10903.87, 2.2888184e-005], [], 0, "CAN_COLLIDE"]; _vehicle_193 = _this; _this setDir -77.999557; _this setPos [9648.8867, 10903.87, 2.2888184e-005]; }; _vehicle_195 = objNull; if (true) then { _this = createVehicle ["MAP_hospital_bench", [9658.3281, 10900.53, -5.3405762e-005], [], 0, "CAN_COLLIDE"]; _vehicle_195 = _this; _this setDir -160.66846; _this setPos [9658.3281, 10900.53, -5.3405762e-005]; }; _vehicle_237 = objNull; if (true) then { _this = createVehicle ["Land_Nav_Boathouse_Pier", [11914.119, 5266.4604, 0.038661882], [], 0, "CAN_COLLIDE"]; _vehicle_237 = _this; _this setDir -40.718914; _this setPos [11914.119, 5266.4604, 0.038661882]; }; _vehicle_238 = objNull; if (true) then { _this = createVehicle ["Land_Nav_Boathouse", [11913.358, 5267.2104, 0.054831788], [], 0, "CAN_COLLIDE"]; _vehicle_238 = _this; _this setDir -40.718914; _this setPos [11913.358, 5267.2104, 0.054831788]; }; _unit_75 = objNull; if (true) then { _this = createAgent ["GUE_Villager3", [11920.514, 5269.9688, 1.5940602], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_75 = _this; _this setDir 12.366267; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_241 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [11929.596, 5268.3164, -0.030844182], [], 0, "CAN_COLLIDE"]; _vehicle_241 = _this; _this setPos [11929.596, 5268.3164, -0.030844182]; }; _vehicle_242 = objNull; if (true) then { _this = createVehicle ["HeliHEmpty", [9784.0293, 4045.5654, 1.6212463e-005], [], 0, "CAN_COLLIDE"]; _vehicle_242 = _this; _this setPos [9784.0293, 4045.5654, 1.6212463e-005]; }; _unit_86 = objNull; if (true) then { _this = createAgent ["RU_Farmwife4", [7976.5767, 10574.898, 0.1468713], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_86 = _this; _this setDir -6.4260778; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_90 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_AR", [7972.5825, 10572.921, 0.14687319], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_90 = _this; _this setDir -9.2197142; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_94 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_CO", [7970.0234, 10572.893, 0.14689368], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_94 = _this; _this setDir 5.5570426; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_97 = objNull; if (true) then { _this = createAgent ["GUE_Woodlander2", [7985.6006, 10607.414, 0.14688605], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_97 = _this; _this setDir 92.554123; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_98 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_GL", [7989.9077, 10604.353, 4.7683716e-007], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_98 = _this; _this setDir 97.450241; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_253 = objNull; if (true) then { _this = createVehicle ["USMC_WarfareBLightFactory", [7983.8838, 10610.594, -0.25383624], [], 0, "CAN_COLLIDE"]; _vehicle_253 = _this; _this setDir -182.88846; _this setPos [7983.8838, 10610.594, -0.25383624]; }; _vehicle_266 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7983.5859, 10599.04, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; _vehicle_266 = _this; _this setDir -2.7230515; _this setPos [7983.5859, 10599.04, 1.8119812e-005]; }; _vehicle_268 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7988.5542, 10599.288, 1.0490417e-005], [], 0, "CAN_COLLIDE"]; _vehicle_268 = _this; _this setDir -2.7230515; _this setPos [7988.5542, 10599.288, 1.0490417e-005]; }; _vehicle_270 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7994.1089, 10602.385, 8.5830688e-006], [], 0, "CAN_COLLIDE"]; _vehicle_270 = _this; _this setDir -56.167694; _this setPos [7994.1089, 10602.385, 8.5830688e-006]; }; _vehicle_273 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7995.2285, 10609.315, 5.7220459e-006], [], 0, "CAN_COLLIDE"]; _vehicle_273 = _this; _this setDir -96.803596; _this setPos [7995.2285, 10609.315, 5.7220459e-006]; }; _vehicle_276 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7994.5991, 10614.246, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_276 = _this; _this setDir -96.803596; _this setPos [7994.5991, 10614.246, 2.4795532e-005]; }; _vehicle_280 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7981.5278, 10618.925, 4.7683716e-006], [], 0, "CAN_COLLIDE"]; _vehicle_280 = _this; _this setDir 176.60011; _this setPos [7981.5278, 10618.925, 4.7683716e-006]; }; _vehicle_283 = objNull; if (true) then { _this = createVehicle ["Land_HBarrier5", [7988.3403, 10617.163, -0.00010967255], [], 0, "CAN_COLLIDE"]; _vehicle_283 = _this; _this setDir 26.256664; _this setPos [7988.3403, 10617.163, -0.00010967255]; }; _vehicle_284 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [7996.6006, 10604.858, 2.5749207e-005], [], 0, "CAN_COLLIDE"]; _vehicle_284 = _this; _this setDir -88.472717; _this setPos [7996.6006, 10604.858, 2.5749207e-005]; }; _vehicle_286 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [7991.8442, 10598.243, -1.4305115e-005], [], 0, "CAN_COLLIDE"]; _vehicle_286 = _this; _this setDir -20.104589; _this setPos [7991.8442, 10598.243, -1.4305115e-005]; }; _vehicle_288 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [7984.5283, 10617.352, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_288 = _this; _this setDir 76.051857; _this setPos [7984.5283, 10617.352, 1.1444092e-005]; }; _vehicle_290 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [7987.1587, 10618.563, 4.1007996e-005], [], 0, "CAN_COLLIDE"]; _vehicle_290 = _this; _this setDir 192.93062; _this setPos [7987.1587, 10618.563, 4.1007996e-005]; }; _unit_103 = objNull; if (true) then { _this = createAgent ["Dr_Hladik_EP1", [7963.6943, 10573.726, 1.7166138e-005], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_103 = _this; _this setDir 14.998249; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _unit_107 = objNull; if (true) then { _this = createAgent ["Tanny_PMC", [9756.0273, 4029.0276, -5.7220459e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_107 = _this; _this setDir 47.765823; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_293 = objNull; if (true) then { _this = createVehicle ["Land_Market_shelter_EP1", [7971.1313, 10573.11, -4.7683716e-007], [], 0, "CAN_COLLIDE"]; _vehicle_293 = _this; _this setDir -0.54140973; _this setPos [7971.1313, 10573.11, -4.7683716e-007]; }; _vehicle_294 = objNull; if (true) then { _this = createVehicle ["Land_bags_stack_EP1", [7980.9126, 10573.1, 0.10183714], [], 0, "CAN_COLLIDE"]; _vehicle_294 = _this; _this setDir 84.87114; _this setPos [7980.9126, 10573.1, 0.10183714]; }; _vehicle_295 = objNull; if (true) then { _this = createVehicle ["Land_Barrel_water", [7978.0269, 10576.266, 0.09760835], [], 0, "CAN_COLLIDE"]; _vehicle_295 = _this; _this setPos [7978.0269, 10576.266, 0.09760835]; }; _vehicle_296 = objNull; if (true) then { _this = createVehicle ["Land_stand_meat_EP1", [7979.3926, 10571.291, 2.3841858e-006], [], 0, "CAN_COLLIDE"]; _vehicle_296 = _this; _this setDir 84.386192; _this setPos [7979.3926, 10571.291, 2.3841858e-006]; }; _vehicle_297 = objNull; if (true) then { _this = createVehicle ["Misc_Backpackheap", [7980.7441, 10574.823, -0.01443168], [], 0, "CAN_COLLIDE"]; _vehicle_297 = _this; _this setPos [7980.7441, 10574.823, -0.01443168]; }; _vehicle_298 = objNull; if (true) then { _this = createVehicle ["Land_bags_EP1", [7977.2896, 10571.838, 0.066518895], [], 0, "CAN_COLLIDE"]; _vehicle_298 = _this; _this setDir -26.722082; _this setPos [7977.2896, 10571.838, 0.066518895]; }; _vehicle_300 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7974.5396, 10573.464, 0.11534987], [], 0, "CAN_COLLIDE"]; _vehicle_300 = _this; _this setDir -92.602562; _this setPos [7974.5396, 10573.464, 0.11534987]; }; _vehicle_302 = objNull; if (true) then { _this = createVehicle ["FoldTable", [7976.561, 10575.508, 0.10506171], [], 0, "CAN_COLLIDE"]; _vehicle_302 = _this; _this setDir -3.1497438; _this setPos [7976.561, 10575.508, 0.10506171]; }; _vehicle_303 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [7975.605, 10572.204, 0.079027876], [], 0, "CAN_COLLIDE"]; _vehicle_303 = _this; _this setDir -69.392082; _this setPos [7975.605, 10572.204, 0.079027876]; }; _vehicle_305 = objNull; if (true) then { _this = createVehicle ["Land_stand_small_EP1", [7979.0713, 10575.186, -4.3869019e-005], [], 0, "CAN_COLLIDE"]; _vehicle_305 = _this; _this setDir -3.3356829; _this setPos [7979.0713, 10575.186, -4.3869019e-005]; }; _vehicle_306 = objNull; if (true) then { _this = createVehicle ["AmmoCrate_NoInteractive_", [7971.2349, 10572.589, 0.065111145], [], 0, "CAN_COLLIDE"]; _vehicle_306 = _this; _this setDir 89.753304; _this setPos [7971.2349, 10572.589, 0.065111145]; }; _vehicle_307 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Large", [7971.937, 10571.116, 0.050493035], [], 0, "CAN_COLLIDE"]; _vehicle_307 = _this; _this setPos [7971.937, 10571.116, 0.050493035]; }; _vehicle_308 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Medium", [7970.2729, 10571.001, 0.070243381], [], 0, "CAN_COLLIDE"]; _vehicle_308 = _this; _this setPos [7970.2729, 10571.001, 0.070243381]; }; _vehicle_309 = objNull; if (true) then { _this = createVehicle ["AmmoCrates_NoInteractive_Small", [7969.1509, 10571.105, 0.015979441], [], 0, "CAN_COLLIDE"]; _vehicle_309 = _this; _this setDir 86.277824; _this setPos [7969.1509, 10571.105, 0.015979441]; }; _vehicle_311 = objNull; if (true) then { _this = createVehicle ["FoldTable", [7972.6323, 10573.676, 1.3828278e-005], [], 0, "CAN_COLLIDE"]; _vehicle_311 = _this; _this setDir -2.3270273; _this setPos [7972.6323, 10573.676, 1.3828278e-005]; }; _vehicle_313 = objNull; if (true) then { _this = createVehicle ["FoldTable", [7970.1582, 10573.689, 2.8610229e-005], [], 0, "CAN_COLLIDE"]; _vehicle_313 = _this; _this setDir -0.75944257; _this setPos [7970.1582, 10573.689, 2.8610229e-005]; }; _vehicle_315 = objNull; if (true) then { _this = createVehicle ["FoldChair", [7973.3174, 10572.031, 2.3841858e-005], [], 0, "CAN_COLLIDE"]; _vehicle_315 = _this; _this setDir 143.67119; _this setPos [7973.3174, 10572.031, 2.3841858e-005]; }; _vehicle_317 = objNull; if (true) then { _this = createVehicle ["FoldChair", [7969.5249, 10572.127, 9.059906e-006], [], 0, "CAN_COLLIDE"]; _vehicle_317 = _this; _this setDir 205.55943; _this setPos [7969.5249, 10572.127, 9.059906e-006]; }; _vehicle_319 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [7971.2412, 10575.434, 1.8119812e-005], [], 0, "CAN_COLLIDE"]; _vehicle_319 = _this; _this setDir -0.66415215; _this setPos [7971.2412, 10575.434, 1.8119812e-005]; }; _vehicle_321 = objNull; if (true) then { _this = createVehicle ["MAP_plot_vlnplech2", [7967.2891, 10573.036, 6.6757202e-006], [], 0, "CAN_COLLIDE"]; _vehicle_321 = _this; _this setDir -92.602562; _this setPos [7967.2891, 10573.036, 6.6757202e-006]; }; _vehicle_326 = objNull; if (true) then { _this = createVehicle ["MAP_F_Vojenska_palanda", [7961.1157, 10572.197, -1.7166138e-005], [], 0, "CAN_COLLIDE"]; _vehicle_326 = _this; _this setDir -1.5816934; _this setPos [7961.1157, 10572.197, -1.7166138e-005]; }; _vehicle_328 = objNull; if (true) then { _this = createVehicle ["MAP_F_Vojenska_palanda", [7963.6987, 10570.252, -3.8146973e-006], [], 0, "CAN_COLLIDE"]; _vehicle_328 = _this; _this setDir 86.790092; _this setPos [7963.6987, 10570.252, -3.8146973e-006]; }; _vehicle_332 = objNull; if (true) then { _this = createVehicle ["MAP_case_wooden_b", [7965.1572, 10570.787, 1.3608911], [], 0, "CAN_COLLIDE"]; _vehicle_332 = _this; _this setDir 354.06796; _this setPos [7965.1572, 10570.787, 1.3608911]; }; _vehicle_334 = objNull; if (true) then { _this = createVehicle ["Land_Shelf_EP1", [7966.6001, 10573.193, 1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_334 = _this; _this setPos [7966.6001, 10573.193, 1.9073486e-006]; }; _vehicle_335 = objNull; if (true) then { _this = createVehicle ["Land_Water_pipe_EP1", [7962.0342, 10570.875, 0.088459641], [], 0, "CAN_COLLIDE"]; _vehicle_335 = _this; _this setPos [7962.0342, 10570.875, 0.088459641]; }; _vehicle_337 = objNull; if (true) then { _this = createVehicle ["FoldTable", [7963.6929, 10574.337], [], 0, "CAN_COLLIDE"]; _vehicle_337 = _this; _this setDir -2.0723841; _this setPos [7963.6929, 10574.337]; }; _vehicle_339 = objNull; if (true) then { _this = createVehicle ["WoodChair", [7964.4985, 10572.516, 0.078991905], [], 0, "CAN_COLLIDE"]; _vehicle_339 = _this; _this setDir 127.24187; _this setPos [7964.4985, 10572.516, 0.078991905]; }; _vehicle_341 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [13559.427, 7489.9824, -0.00021743774], [], 0, "CAN_COLLIDE"]; _vehicle_341 = _this; _this setPos [13559.427, 7489.9824, -0.00021743774]; }; _vehicle_344 = objNull; if (true) then { _this = createVehicle ["BTR90_HQ_unfolded", [13580.884, 7499.4692, -0.29696271], [], 0, "CAN_COLLIDE"]; _vehicle_344 = _this; _this setDir -85.372177; _this setPos [13580.884, 7499.4692, -0.29696271]; }; _unit_115 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_Crew", [13575.962, 7496.8281], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_115 = _this; _this setDir 244.20033; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_345 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [14833.54, 7661.2178, 1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_345 = _this; _this setPos [14833.54, 7661.2178, 1.5258789e-005]; }; _vehicle_346 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [14839.83, 7662.8823, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_346 = _this; _this setDir -124.31012; _this setPos [14839.83, 7662.8823, 1.1444092e-005]; }; _vehicle_347 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [14836.806, 7657.0063, 1.1444092e-005], [], 0, "CAN_COLLIDE"]; _vehicle_347 = _this; _this setDir -5.2102485; _this setPos [14836.806, 7657.0063, 1.1444092e-005]; }; _vehicle_348 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [14833.162, 7656.9316, -8.392334e-005], [], 0, "CAN_COLLIDE"]; _vehicle_348 = _this; _this setDir 1.0303055; _this setPos [14833.162, 7656.9316, -8.392334e-005]; }; _vehicle_350 = objNull; if (true) then { _this = createVehicle ["Misc_concrete_High", [14839.369, 7653.2588, 3.8146973e-005], [], 0, "CAN_COLLIDE"]; _vehicle_350 = _this; _this setDir 67.184494; _this setPos [14839.369, 7653.2588, 3.8146973e-005]; }; _vehicle_352 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [14839.354, 7659.2163, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_352 = _this; _this setDir -60.366821; _this setPos [14839.354, 7659.2163, -1.5258789e-005]; }; _vehicle_355 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [14829.42, 7657.0112, 3.0517578e-005], [], 0, "CAN_COLLIDE"]; _vehicle_355 = _this; _this setDir 5.9499226; _this setPos [14829.42, 7657.0112, 3.0517578e-005]; }; _vehicle_358 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [14827.22, 7659.4775], [], 0, "CAN_COLLIDE"]; _vehicle_358 = _this; _this setDir -104.55404; _this setPos [14827.22, 7659.4775]; }; _vehicle_360 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [14827.357, 7662.8628, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_360 = _this; _this setDir -60.366821; _this setPos [14827.357, 7662.8628, 7.6293945e-006]; }; _vehicle_362 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [14829.021, 7660.6172, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_362 = _this; _this setDir -31.251438; _this setPos [14829.021, 7660.6172, 7.6293945e-006]; }; _vehicle_363 = objNull; if (true) then { _this = createVehicle ["FoldTable", [14834.702, 7660.1001, -1.5258789e-005], [], 0, "CAN_COLLIDE"]; _vehicle_363 = _this; _this setDir 2.0176005; _this setPos [14834.702, 7660.1001, -1.5258789e-005]; }; _vehicle_364 = objNull; if (true) then { _this = createVehicle ["Land_Chair_EP1", [14835.948, 7662.0176, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_364 = _this; _this setDir 114.13885; _this setPos [14835.948, 7662.0176, 7.6293945e-006]; }; _unit_122 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_3", [14834.71, 7660.9966, 7.6293945e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_122 = _this; _this setDir 185.51167; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_378 = objNull; if (true) then { _this = createVehicle ["Land_CamoNet_EAST", [10035.768, 5946.3418, -7.4863434e-005], [], 0, "CAN_COLLIDE"]; _vehicle_378 = _this; _this setPos [10035.768, 5946.3418, -7.4863434e-005]; }; _vehicle_379 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [10042.058, 5948.0063, -0.11183691], [], 0, "CAN_COLLIDE"]; _vehicle_379 = _this; _this setDir -124.31012; _this setPos [10042.058, 5948.0063, -0.11183691]; }; _vehicle_380 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [10039.033, 5942.1304, 0.1891098], [], 0, "CAN_COLLIDE"]; _vehicle_380 = _this; _this setDir -5.2102485; _this setPos [10039.033, 5942.1304, 0.1891098]; }; _vehicle_381 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_Stripes", [10035.39, 5942.0557, 0.21733189], [], 0, "CAN_COLLIDE"]; _vehicle_381 = _this; _this setDir 1.0303055; _this setPos [10035.39, 5942.0557, 0.21733189]; }; _vehicle_383 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [10041.581, 5944.3403, 0.060484409], [], 0, "CAN_COLLIDE"]; _vehicle_383 = _this; _this setDir -60.366821; _this setPos [10041.581, 5944.3403, 0.060484409]; }; _vehicle_384 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock_D", [10031.647, 5942.1353, 0.2496233], [], 0, "CAN_COLLIDE"]; _vehicle_384 = _this; _this setDir 5.9499226; _this setPos [10031.647, 5942.1353, 0.2496233]; }; _vehicle_385 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [10029.447, 5944.6016, 0.13082838], [], 0, "CAN_COLLIDE"]; _vehicle_385 = _this; _this setDir -104.55404; _this setPos [10029.447, 5944.6016, 0.13082838]; }; _vehicle_386 = objNull; if (true) then { _this = createVehicle ["Land_CncBlock", [10029.585, 5947.9868, -0.049156666], [], 0, "CAN_COLLIDE"]; _vehicle_386 = _this; _this setDir -60.366821; _this setPos [10029.585, 5947.9868, -0.049156666]; }; _vehicle_388 = objNull; if (true) then { _this = createVehicle ["FoldTable", [10033.293, 5944.7939, 0.050125599], [], 0, "CAN_COLLIDE"]; _vehicle_388 = _this; _this setDir 1.8089389; _this setPos [10033.293, 5944.7939, 0.050125599]; }; _vehicle_403 = objNull; if (true) then { _this = createVehicle ["FoldChair", [10032.513, 5946.6313, 1.8596649e-005], [], 0, "CAN_COLLIDE"]; _vehicle_403 = _this; _this setDir -46.586655; _this setPos [10032.513, 5946.6313, 1.8596649e-005]; }; _vehicle_404 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small2", [10038.989, 5946.3301, 1.001358e-005], [], 0, "CAN_COLLIDE"]; _vehicle_404 = _this; _this setDir 96.348198; _this setPos [10038.989, 5946.3301, 1.001358e-005]; }; _vehicle_405 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_tiny", [10039.02, 5944.1816, 4.1484833e-005], [], 0, "CAN_COLLIDE"]; _vehicle_405 = _this; _this setDir 179.4679; _this setPos [10039.02, 5944.1816, 4.1484833e-005]; }; _unit_132 = objNull; if (true) then { _this = createAgent ["GUE_Soldier_1", [10033.369, 5945.521, -2.1457672e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_132 = _this; _this setDir 181.42169; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_406 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_net2", [7979.4258, 10580.793, 0.088309295], [], 0, "CAN_COLLIDE"]; _vehicle_406 = _this; _this setDir -60.011875; _this setPos [7979.4258, 10580.793, 0.088309295]; }; _vehicle_407 = objNull; if (true) then { _this = createVehicle ["Misc_cargo_cont_small2", [7978.2324, 10588.704, 0.1085559], [], 0, "CAN_COLLIDE"]; _vehicle_407 = _this; _this setDir -2.3988388; _this setPos [7978.2324, 10588.704, 0.1085559]; }; _vehicle_408 = objNull; if (true) then { _this = createVehicle ["FoldTable", [7977.8594, 10584.842, 0.12460259], [], 0, "CAN_COLLIDE"]; _vehicle_408 = _this; _this setDir 87.388557; _this setPos [7977.8594, 10584.842, 0.12460259]; }; _vehicle_409 = objNull; if (true) then { _this = createVehicle ["FoldChair", [7979.8716, 10584.508, 0.10172281], [], 0, "CAN_COLLIDE"]; _vehicle_409 = _this; _this setDir 113.08084; _this setPos [7979.8716, 10584.508, 0.10172281]; }; _vehicle_410 = objNull; if (true) then { _this = createVehicle ["Land_Crates_EP1", [7980.2725, 10586.32, 0.091410525], [], 0, "CAN_COLLIDE"]; _vehicle_410 = _this; _this setDir -3.625581; _this setPos [7980.2725, 10586.32, 0.091410525]; }; _unit_136 = objNull; if (true) then { _this = createAgent ["Soldier_TL_PMC", [7978.6685, 10584.979, 1.4305115e-006], [], 0, "CAN_COLLIDE"]; {_this removeMagazine _x;} count magazines _this; removeAllWeapons _this; _this switchMove ""; _unit_136 = _this; _this setDir -104.86208; _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; "; _this setUnitAbility 0.60000002; _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false; }; _vehicle_412 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [7979.437, 10591.174, 3.4809113e-005], [], 0, "CAN_COLLIDE"]; _vehicle_412 = _this; _this setDir 85.391312; _this setVehicleInit "this allowDammage false; "; _this setPos [7979.437, 10591.174, 3.4809113e-005]; }; _vehicle_414 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [9645.7334, 10894.017, -1.9073486e-006], [], 0, "CAN_COLLIDE"]; _vehicle_414 = _this; _this setDir 269.61508; _this setVehicleInit "this allowDammage false; "; _this setPos [9645.7334, 10894.017, -1.9073486e-006]; }; _vehicle_416 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [8147.5479, 4326.0176], [], 0, "CAN_COLLIDE"]; _vehicle_416 = _this; _this setDir 179.80284; _this setVehicleInit "this allowDammage false; "; _this setPos [8147.5479, 4326.0176]; }; _vehicle_418 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [9761.0127, 4032.7146, -3.528595e-005], [], 0, "CAN_COLLIDE"]; _vehicle_418 = _this; _this setDir 57.327133; _this setVehicleInit "this allowDammage false; "; _this setPos [9761.0127, 4032.7146, -3.528595e-005]; }; _vehicle_420 = objNull; if (true) then { _this = createVehicle ["Info_Board_EP1", [13575.648, 7499.2939, -7.6293945e-006], [], 0, "CAN_COLLIDE"]; _vehicle_420 = _this; _this setDir 90.120895; _this setVehicleInit "this allowDammage false; "; _this setPos [13575.648, 7499.2939, -7.6293945e-006]; }; _vehicle_421 = objNull; if (true) then { _this = createVehicle ["HeliHCivil", [7990.6587, 10591.147, 2.4795532e-005], [], 0, "CAN_COLLIDE"]; _vehicle_421 = _this; _this setPos [7990.6587, 10591.147, 2.4795532e-005]; }; processInitCommands;