/*class CamoNet_DZ: BuiltItems { //Duplicate of Epoch camo net in DZE\Prop_Defs.hpp armor = 3; destrtype = "DestructTent"; displayName = $STR_ITEM_NAME_CAMONET; descriptionShort = $STR_ITEM_DESC_CAMONET; icon = "\Ca\misc3\data\Icons\icon_camoNet_ca.paa"; mapsize = 13.5; model = "\Ca\misc3\CamoNet_EAST"; scope = public; vehicleclass = "Military"; class dismantle { requiredtools[] = { //{"Item","Chance","ReturnedPart"} {"ItemShovel",0.08,"ItemShovelBroken"} }; //Tools needed dismantleToo = "ItemCamoNet"; //Returned magazine item attemps = 2; //Random number }; class UserActions { class Dismantle { displayNameDefault = $STR_BUILT_CAMONET_Dismantle; showWindow = 0; hideOnUse = 1; displayName = $STR_BUILT_CAMONET_Dismantle; position="action"; radius = 3.0; onlyForPlayer = 1; condition = "alive this"; statement = "this spawn object_dismantle;"; }; }; };*/