#include "\z\addons\dayz_code\util\array.hpp"; private ["_msg","_antibiotics","_hasAntibiotics","_id","_hasMeds","_unit","_medsUsed"]; if (count _this > 2) then { _unit = (_this select 3) select 0; _medsUsed = nil; } else { _unit = _this select 0; _medsUsed = _this select 1; }; _antibiotics =["ItemAntibiotic","ItemAntibiotic1","ItemAntibiotic2","ItemAntibiotic3","ItemAntibiotic4","ItemAntibiotic5","ItemAntibiotic6"]; _hasAntibiotics = false; { if (_x in magazines player) exitWith { // Set antibiotics if not defined (used when giving to somebody) if(isNil "_medsUsed") then { _medsUsed = _x; }; _hasAntibiotics = true; }; } count _antibiotics; _msg = "str_actions_medical_misplaced_antibiotics"; if (_hasAntibiotics) then { //Remove one table from the box. [_medsUsed,"medical"] call dayz_reduceItems; //remove infection r_player_infected = false; _unit setVariable["USEC_infected",false,true]; //remove option call fnc_usec_medic_removeActions; r_action = false; //player removeAction s_player_antiobiotic; //s_player_antiobiotic = -1; if ((_unit == player) or (vehicle player != player)) then { //Self Healing _id = [player,player] execVM "\z\addons\dayz_code\medical\publicEH\medAntibiotics.sqf"; _msg = "str_actions_medical_taken_antibiotics"; } else { //Send request to other player PVDZ_send = [_unit,"Antibiotics",[_unit,player]]; publicVariableServer "PVDZ_send"; //Give humnaity for good deeds [20,0] call player_humanityChange; _msg = "str_actions_medical_gave_antibiotics"; }; }; localize _msg call dayz_rollingMessages;