Hangar[] = { {Loot_GROUP, 10, MilitarySpecial}, //Tools {Loot_WEAPON, 2, ItemEtool}, //Items {Loot_MAGAZINE, 2, PartVRotor}, {Loot_MAGAZINE, 2, ItemSandbag}, {Loot_MAGAZINE, 2, ItemWire}, {Loot_MAGAZINE, 2, ItemTankTrap}, //Groups {Loot_GROUP, 20, Trash}, {Loot_GROUP, 20, Consumable}, {Loot_GROUP, 10, Generic}, {Loot_GROUP, 5, AttachmentsGeneric} };