Commit Graph

4 Commits

Author SHA1 Message Date
worldwidesorrow b8f201d986 Add namalsk POIs
Fixed Object A2 scenery and converted to compact arrays. Fixed floating objects, objects sticking through walls, and disabled simulation to stop bouncing of some objects. Objects that originally used setPosASL converted to setPosATL. Added some map fixes for Object A2 ladder shaft fall hazards and barracks entrances that required vaulting to enter. Added rail gun spawning with configurable chance. The POI call in init.sqf has the individual POI files listed in an array so server owners can comment them out or remove them if they don't want them.
2023-09-15 12:05:55 -05:00
ebayShopper c39fc86972 Update Napf and Namalsk waterHoleProxy again
Some were still missing after 89292b3. These are now complete
auto-generated lists for the whole map.
2017-04-10 17:39:50 -04:00
ebayShopper 89292b3f37 Correct some waterHole positions for Napf and Namalsk
https://epochmod.com/forum/topic/43623-cant-fill-water-bottles-on-napf/
2017-04-08 16:05:59 -04:00
ebaydayz 26c1bd9a86 Properly disable town generator and plant spawner loops
Stops intensive loop from running unnecessarily when dayz_townGenerator
= false; The comfrey plants are pointless atm since the only thing they
may be used for is crafting a sepsis bandage.

Also added waterHoleProxy for Napf and Namalsk placed by @skigoggles

Vanilla commit:

https://github.com/DayZMod/DayZ/commit/b5a91250865db7f3bdce7f0d2bfc676be27d7884
2017-01-21 21:44:43 -05:00