Commit Graph

3716 Commits

Author SHA1 Message Date
ebaydayz 3162cf2eff Update version number 2015-04-18 15:15:29 -04:00
Mikeeeyy b6784a645d Update player_spawn_2.sqf 2015-04-07 19:30:57 +01:00
Mikeeeyy 6827f393db Fix undefined error
Sanitize the variable before using it.
2015-04-07 19:04:42 +01:00
Mikeeeyy fb189ddca2 Update player_spawn_2.sqf 2015-04-06 00:47:33 +01:00
Mikeeeyy 52a881b20d [FIX] Inventory wiping
dayz_Magazines isn't always set before syncing the character, and especially considering this is just on a loop makes it very unreliable. If you input an empty array to the server_playerSync then it will wipe your backpack and weapons aswell. Noticed this bug when players were complaining about it since I switched completely over to extDB. I've taken a look at the HiveExt.dll source and I'm pretty sure I found a check in there to see if the array is empty, which is still a hacky fix for this. I honestly wonder what the devs of DayZ were doing when they made this mod, honestly the coding is horrendous. I honestly just feel like making my own version of it from scratch sometimes. Rant over... sorry lol. Back on topic, using magazines player won't record the clip count in a magazine, but the only time that actually seems to be saved is when the gear dialog is closed because that's the only time you can record it using the gearIDC commands.
2015-04-05 19:05:12 +01:00
vbawol f0782d9c89 Merge pull request #1648 from seb3sec/patch-5
Correct output for deconstruction round bagfence
2015-04-03 22:58:28 -05:00
vbawol 5790d1e129 Merge pull request #1633 from seb3sec/patch-3
Add BAF_L110A1_Aim_DZE
2015-04-03 22:58:18 -05:00
vbawol 386ce924a2 Merge pull request #1627 from SplenectomY/patch-2
Add female coughing sounds
2015-04-03 22:53:51 -05:00
vbawol 3156e02b3f Merge pull request #1641 from Mikeeeyy/patch-17
Update server_updateObject.sqf
2015-04-03 22:53:17 -05:00
vbawol c343541bb4 Merge pull request #1638 from seb3sec/patch-4
Remove hiddenSelections restrictions
2015-04-03 22:49:54 -05:00
vbawol 8d3239ad93 Merge pull request #1636 from Mikeeeyy/patch-15
Update Ammo.hpp
2015-04-03 22:49:25 -05:00
vbawol 444fd125d0 Merge pull request #1632 from seb3sec/patch-2
Fix for compile error "Item listed twice..."
2015-04-03 22:14:27 -05:00
vbawol 31c9f589af Merge pull request #1631 from seb3sec/patch-1
Fix for "Undefined base class" with FN FAL
2015-04-03 22:14:18 -05:00
seb3sec d2bacf367e Correct output for deconstruction round bagfence 2015-03-18 12:32:08 +01:00
[VB]AWOL 342072177c push test build of redryder pbo 2015-03-04 09:17:23 -06:00
armaWillRobinson 10003f4ebf update 2015-03-03 19:43:17 -08:00
armaWillRobinson 5d36d84cb2 prefix change 2015-03-02 18:19:13 -08:00
armaWillRobinson c8ded9b38d patch 2015-03-02 18:07:17 -08:00
Mikeeeyy fea1013a1c Update server_updateObject.sqf 2015-03-01 04:08:04 +00:00
Mikeeeyy 4814c4fd04 Update server_updateObject.sqf
Better formatting and some fixes, one major fix involving the saving of inventory. It was using format which has a limit. That could be a problem with a vehicle that can hold a lot of cargo with a ton of unique mags/weapons in it.
2015-02-28 01:30:09 +00:00
vbawol 420df74924 Merge pull request #1639 from arma2WillRobinson/patch4
RedRyder added missing files
2015-02-22 14:44:04 -06:00
armaWillRobinson 96c3471d11 updated 2015-02-21 12:28:53 -08:00
seb3sec e8430a49c5 removed hiddenSelections definition 2015-02-21 02:56:25 +01:00
seb3sec 70f232e0ff remove hiddenSelection definition 2015-02-21 02:55:25 +01:00
seb3sec 49d702b6b8 Keep hiddenSelections for armed Mi17
hiddenSelections = {}; removes the option to use custom textures on the armed version. The civilian one has these hiddenSelections.
2015-02-21 02:33:05 +01:00
Mikeeeyy 2e8fb3bd17 Update Ammo.hpp 2015-02-19 21:16:34 +00:00
seb3sec 3e62064a06 Rename BAF_L110A1_Aim to BAF_L110A1_Aim.hpp 2015-02-19 13:37:28 +01:00
seb3sec 4d141b17b1 Add variant which does not drop the backpack 2015-02-19 13:36:24 +01:00
seb3sec ede660d09b Added include for BAF_L110A1_Aim.hpp 2015-02-19 13:33:51 +01:00
seb3sec 4ed8769e93 Fix for compile error "Item listed twice..."
The type attribute was defined twice for ItemHempPlant
2015-02-19 13:16:44 +01:00
seb3sec 5850efb0c6 Fix for "Undefined base class" with FN FAL 2015-02-19 12:21:52 +01:00
Mikeeeyy e24d2bad51 Update bandage.sqf 2015-02-18 23:07:07 +00:00
SplenectomY 192f255257 Add cough sound effects 2015-02-09 14:14:57 -05:00
SplenectomY 1dd9e0cb91 Update CfgSounds.hpp 2015-02-09 13:57:48 -05:00
SplenectomY 700ab86781 Update object_speak.sqf 2015-02-09 13:56:33 -05:00
SplenectomY 4c4b7133be Update object_speak.sqf 2015-02-09 11:21:08 -05:00
SplenectomY 9dc196d8bd Update CfgSounds.hpp 2015-02-09 11:17:28 -05:00
Mikeeeyy 9623809d5b Update player_gearSync.sqf 2015-02-08 05:46:42 +00:00
Mikeeeyy acaaa29f39 Persistent Name Tag Setting
When changing skins you'd have to select whether or not you want to display your name again, this fixed that. Unless it was intentional ofc.
2015-02-08 00:38:06 +00:00
Mikeeeyy 9d3890cce5 Update zombie_agent.fsm 2015-02-08 00:28:53 +00:00
Mikeeeyy ece508a8d2 Update zombie_agent.fsm 2015-02-08 00:26:55 +00:00
Mikeeeyy 75e674aeed Toggle Slow Zombies 2015-02-08 00:23:55 +00:00
Mikeeeyy aa6dad1c42 Toggle Slow Zombies 2015-02-08 00:20:41 +00:00
vbawol 7fcb7ff657 Merge pull request #1610 from deannreid/patch-1
Fixed Black Screen on Loading
2015-02-06 09:31:05 -06:00
vbawol 1c87cac11a Merge pull request #1620 from ebaydayz/patch-6
Fix trader menu expected array error
2015-02-05 10:14:55 -06:00
vbawol 0efa8ea37b Merge pull request #1619 from ebaydayz/patch-5
Fix trader menu expected array error
2015-02-05 10:14:48 -06:00
vbawol cdb0399f19 Merge pull request #1618 from ebaydayz/patch-4
Fix trader menu expected array error
2015-02-05 10:14:37 -06:00
ebaydayz 7151f6859f Fix trader menu expected array error
TraderItemList and TraderCatList should be initialized as arrays, not numbers. Fixes this error:
```
Error in expression < 0;
if (_index < 0) exitWith {};
while {count TraderItemList < 1} do { sleep 1; >
  Error position: <count TraderItemList < 1} do { sleep 1; >
  Error count: Type Number, expected Array,Config entry
File z\addons\dayz_code\compile\player_traderMenuHive.sqf, line 174
```
See: https://github.com/vbawol/DayZ-Epoch/issues/1616

Tested buying and selling to all the stary and base traders as well as the boat dealer with these changes. No more error or problems.
2015-02-04 14:13:08 -05:00
ebaydayz 3623b68112 Fix trader menu expected array error
TraderItemList and TraderCatList should be initialized as arrays, not numbers. Fixes this error:
```
Error in expression < 0;
if (_index < 0) exitWith {};
while {count TraderItemList < 1} do { sleep 1; >
  Error position: <count TraderItemList < 1} do { sleep 1; >
  Error count: Type Number, expected Array,Config entry
File z\addons\dayz_code\compile\player_traderMenuHive.sqf, line 174
```
See: https://github.com/vbawol/DayZ-Epoch/issues/1616

Tested buying and selling to all the stary and base traders as well as the boat dealer with these changes. No more error or problems.
2015-02-04 14:11:47 -05:00
ebaydayz de4f50dad0 Fix trader menu expected array error
TraderItemList and TraderCatList should be initialized as arrays, not numbers. Fixes this error:
```
Error in expression < 0;
if (_index < 0) exitWith {};
while {count TraderItemList < 1} do { sleep 1; >
  Error position: <count TraderItemList < 1} do { sleep 1; >
  Error count: Type Number, expected Array,Config entry
File z\addons\dayz_code\compile\player_traderMenuHive.sqf, line 174
```
See: https://github.com/vbawol/DayZ-Epoch/issues/1616

Tested buying and selling to all Stary and Bash traders as well as the boat dealer with these changes. No more error or problems.
2015-02-04 14:09:16 -05:00