Commit Graph

9 Commits

Author SHA1 Message Date
oiad
ad9694844d Snap point changes
This correctly fixes snap points for all cinder related to metal floors.

Anything cinder will now correctly snap to full cinder walls and vice
versa
Metal floors will not have gaps so you can correclty create a 1x1 cube
(as it should be)

Renamed cinder_wall_kit to half_cinder_wall_kit to be in line with
full_cinder_wall_kit since I felt it was confusing. cinder_wall_kit
seems like it would be full to me.

Fixed a string issue when building cancelling to make it more readable.
2016-07-26 13:22:10 +12:00
A Man
6f13f8a36e Changed Cinder Wall Strings
The full cinder wall and the half cinder half kit had the same name ingame.
2016-06-21 22:27:41 +02:00
A Man
ee6bf997b4 Increased weight of full_cinder_wall_kit (#1702)
The full_cinder_wall_kit had the same weight as the half. I just increased the weight by almost the double amout.
2016-06-20 21:41:12 -04:00
icomrade
2f67a058ba Complete Cinderwall as Item #1172 2016-05-03 15:57:37 -04:00
Anton
2a99cf8a63 more localization work (#1689) 2016-05-02 13:31:13 -04:00
ebaydayz
2803847aa0 Remove more unused strings 2016-03-10 14:33:16 -05:00
icomrade
9d52fb0595 Should be all scope entries 2016-03-05 20:36:07 -05:00
icomrade
b80bb88467 Add missing variable + RPT cleanup
fix 2 dup string warnings
fix "Cannot delete class rscdisplayinfo" warning.
Start extended vehicle damage debugging.
2014-03-26 02:40:24 -04:00
Florian Kinder
d17b37a040 Split ModularBuilding 2014-01-31 20:24:12 +01:00