Commit Graph

5 Commits

Author SHA1 Message Date
vbawol
6503d4ef1d Test to prevent player damage on login.
Removing temp debug damage handler here since all should be setup next.

Second part to this is adding: temp_handler = this addeventhandler
["HandleDamage",{0} ]; to each unit in mission.sqm
2013-03-22 15:44:39 -05:00
vbawol
3c9df28ead 0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
2013-02-26 20:05:35 -06:00
vbawol
58742df73a 0.95
+ work around added to player zombie "get over" stuck animation issue.
+ added setpos to vaults, allows precise positioning
+ possible fix for damage spam at server start.
+ added player zombie attack move, Works with animals and zombies only
currently.
+ 10oz bars for all types of metal
+ fix for detecting near vehicles when selling fixes #81
2013-02-14 17:20:35 -06:00
vbawol
4cab61bf63 0.69 + 1.7.5.M1D15 2013-01-18 12:25:49 -06:00
Aaron Clark
76e9a0582e 0.1 2012-11-04 20:28:50 -06:00