ebayShopper
48858b2e6c
Add medic anim function with proper interrupt
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Closes #1386
Vanilla commits
applied:
f99a3deced
731b957e8e
Removed
two unused files and a few variables made redundant by actionInProgress
2017-06-06 15:25:14 -04:00
ebaydayz
0c15002109
Fix tool loss due to duplicate matchbox and knife issue #1849
2017-01-03 15:30:50 -05:00
ebaydayz
84d58a5932
Update vanilla chop wood and mine stone tool break chance
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Vanilla commits applied:
5010767849
ac39f46a8c
2016-10-15 17:15:31 -04:00
oiad
3d75c67574
Localization updates
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Some localization updates and some code optimization.
2016-07-17 22:23:25 +12:00
ebaydayz
5308445f4c
Update vanilla player_mineStone
2016-04-19 17:01:07 -04:00
ebaydayz
5157228e67
Update all cutText to dayz_rollingMessages
2016-04-16 15:47:49 -04:00
ebaydayz
e69364991c
New config variable dayz_toolBreaking
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Tool breaking is disabled by default.
Also made all scripts use Epoch sledge, which is a different model from
vanilla sledge.
PK_DZ was a duplicate of the new PKM_DZ.
2016-04-03 16:34:14 -04:00
ebaydayz
d926a81038
Remove Hatchet_DZE
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The two items are 100% identical now. There is no need to have a
separate class for it anymore.
2016-03-31 15:44:23 -04:00
ebaydayz
77e760fe73
Update private tags
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From
e69f8d5306
Moved dog files to the \dog\ folder and pzombie files to the \pzombie\
folder. Also removed some legacy files that are no longer used.
The actions\ and compile\ folders are fully up to date now
2016-03-30 14:55:45 -04:00
icomrade
68da397c52
Finish Medical and Sleep to UiSleep
2016-03-05 22:34:25 -05:00
icomrade
84eb6f815a
Missing Files
2016-02-29 00:55:29 -05:00