Commit Graph

82 Commits

Author SHA1 Message Date
[VB]AWOL dc1328c05a 1.0.2.16 dev test 2013-09-15 19:57:22 -05:00
vbawol 74a469bfda Merge pull request #544 from andgregor/master
Update local_lights_house.sqf
2013-09-15 17:56:24 -07:00
Andrew Gregory 5915ca858a Update local_lights_house.sqf
Removed the random permanent failure of houses. Requires refinement.
2013-09-16 00:28:28 +01:00
vbawol 03a7e0eb74 Merge pull request #541 from andgregor/master
Pre Release Bug Fixes and Changes
2013-09-14 16:50:40 -07:00
Andrew Gregory f880f49fde Update local_lights_off.sqf 2013-09-14 21:48:06 +01:00
Andrew Gregory 0a08acd269 Update fn_lightFunctions.sqf 2013-09-14 21:47:51 +01:00
Andrew Gregory cd10ebe4f5 Update local_lights_tower.sqf 2013-09-14 21:47:35 +01:00
Andrew Gregory 9b542f2f3c Update local_lights_house.sqf 2013-09-14 21:47:19 +01:00
Andrew Gregory 41c6d4bda1 Update local_lights_init.sqf 2013-09-14 21:46:56 +01:00
vbawol fc7298c0b7 Merge pull request #538 from andgregor/master
Light Fixes and Enhancements
2013-09-13 20:04:43 -07:00
Andrew Gregory b5f3bfe5ac Update local_lights_off.sqf
Delete lights started to delete street lights - fixed.
2013-09-14 03:41:36 +01:00
Andrew Gregory 080f8e83c6 Update local_lights_house.sqf 2013-09-14 03:40:24 +01:00
Andrew Gregory dc65ae29a8 Update fn_lightFunctions.sqf
Bug fixes, add flickering for street lights at failure.
2013-09-14 03:39:52 +01:00
Andrew Gregory 71ea80de12 Update local_lights_init.sqf
Bug fixes
2013-09-14 03:39:01 +01:00
[VB]AWOL 91e39194c2 moved backpacks to own loot table some balanceing 2013-09-13 17:13:21 -05:00
vbawol c67b4ccd3c Merge pull request #536 from andgregor/master
Testing merge from master to see if I have less issues with having to rebase the commit
2013-09-12 08:37:03 -07:00
Andrew Gregory 3cd0ad4783 Update local_lights_init.sqf
Tweaked house window lights distance based on generator requirement.
2013-09-12 11:02:37 +01:00
Andrew Gregory 492498899f Update local_lights_off.sqf
{ at end not commented out
2013-09-12 11:00:43 +01:00
[VB]AWOL 56a9be77dd 1.0.2.14 2013-09-12 02:53:17 -05:00
[VB]AWOL 5a9da88eab rebase 1.0.1.13 2013-09-10 22:08:29 -05:00
Andrew Gregory fd4841d406 Update local_lights_init.sqf
Lots.. :D
2013-09-11 00:37:53 +01:00
Andrew Gregory d82bf40d16 Update local_lights_off.sqf
Cleaned up to fit with other changes.
2013-09-11 00:37:08 +01:00
Andrew Gregory 48eb5c625f Update local_lights_tower.sqf
Cleaned up a bit, very little changed.
2013-09-11 00:35:26 +01:00
Andrew Gregory c455d1cec2 Update local_lights_street.sqf
Removed lightpoint creation as no longer necessary since going back to arma street lights. Optional activation from init.sqf variables to include switching off and on of street lights, based on weighting value.
2013-09-11 00:34:50 +01:00
Andrew Gregory f63cd65849 Update local_lights_house.sqf
Optimised lightpoint creation and increased window light distance. Tweaked randomness.
2013-09-11 00:32:52 +01:00
Andrew Gregory 261b180431 Update fn_lightFunctions.sqf
Incorporated streetlights, returning to default arma steetlights and added a bit of randomness to their light state.
2013-09-11 00:29:41 +01:00
[VB]AWOL 7b15ee415d 1.0.2.13 developer build 2013-09-10 16:23:01 -05:00
[VB]AWOL a0d5574dfe 1.0.2.12 developer build 2013-09-08 20:30:32 -05:00
Andrew Gregory e42396deb5 Update local_lights_init.sqf
Fixed script error on wait command if one or more modules switched off.
2013-09-08 13:27:39 +01:00
[VB]AWOL c1a2e9efff axeman lighting 2013-09-08 00:55:56 -05:00
[VB]AWOL 5389a0400c revert 2 2013-09-08 00:29:38 -05:00
[VB]AWOL 9fcb43fde1 1.0.2.11 2013-09-08 00:23:30 -05:00
Andrew Gregory cba8632032 Update local_lights_off.sqf 2013-09-08 00:48:09 +01:00
Andrew Gregory 93d73060e2 Update fn_lightFunctions.sqf 2013-09-08 00:47:49 +01:00
Andrew Gregory 5140d88364 Update local_lights_tower.sqf 2013-09-08 00:47:31 +01:00
Andrew Gregory 365d878eb1 Update local_lights_street.sqf 2013-09-08 00:47:14 +01:00
Andrew Gregory 83bd87d98a Update local_lights_house.sqf 2013-09-08 00:46:59 +01:00
Andrew Gregory 9727f6565f Update local_lights_init.sqf 2013-09-08 00:46:39 +01:00
[VB]AWOL 2283536283 1.0.2.1 release 2013-09-03 10:37:38 -05:00
[VB]AWOL b9eef9c4ea increase the distance that the lights are deleted at 2013-09-02 17:34:33 -05:00
[VB]AWOL 65b32c53e2 not needed as it is part of the compiles.sqf 2013-09-02 17:20:03 -05:00
Andrew Gregory 7f98db1330 Update local_lights_init.sqf
Comment out debug player hint.
2013-09-02 23:17:00 +01:00
Andrew Gregory e4408384e0 Create local_lights_off.sqf
Add requirement for a running generator and remove lights if generator is switched off.
2013-09-02 23:02:42 +01:00
Andrew Gregory ff0f4ee274 Update local_lights_init.sqf
Add requirement for a running generator and remove lights if generator is switched off.
2013-09-02 23:02:00 +01:00
Andrew Gregory 1bdbda8794 Update fn_lightFunctions.sqf
Add missing function DZE_getModelName.
2013-09-02 20:58:21 +01:00
Andrew Gregory 37d824d000 Create local_lights_tower.sqf 2013-09-02 17:04:49 +01:00
Andrew Gregory 14e012d628 Create local_lights_street.sqf 2013-09-02 17:04:25 +01:00
Andrew Gregory 5edbd61715 Create local_lights_house.sqf 2013-09-02 17:04:10 +01:00
Andrew Gregory ba30813dbd Create fn_lightFunctions.sqf 2013-09-02 17:03:48 +01:00
Andrew Gregory 79ead85998 Create local_lights_init.sqf 2013-09-02 17:03:20 +01:00