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Fix wrong lockbox sound
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@@ -37,7 +37,7 @@ if (_ComboMatch || (_ownerID == dayz_playerUID)) then {
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[_unlockedClass,objNull] call fn_waitForObject;
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if (_unlockedClass == "LockboxStorage") then {
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if (_unlockedClass in DZE_LockboxesUnlocked) then {
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[player,(getPosATL player),20,"lockboxopen"] spawn fnc_alertZombies;
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} else {
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[player,(getPosATL player),20,"safeopen"] spawn fnc_alertZombies;
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