diff --git a/SQF/dayz_code/Configs/CfgLootSmall.hpp b/SQF/dayz_code/Configs/CfgLootSmall.hpp index d09e1b9c2..203441440 100644 --- a/SQF/dayz_code/Configs/CfgLootSmall.hpp +++ b/SQF/dayz_code/Configs/CfgLootSmall.hpp @@ -438,31 +438,104 @@ class CfgLootSmall { 0.02 } }; - clothes[] = { - { }, - { } + { + "Skin_RU_Policeman_DZ", + "Skin_Pilot_EP1_DZ", + "Skin_Functionary1_EP1_DZ", + "Skin_Priest_DZ", + "Skin_Rocker1_DZ", + "Skin_Rocker2_DZ", + "Skin_Rocker3_DZ", + "Skin_Rocker4_DZ", + "Skin_SurvivorW3_DZ", + "Skin_SurvivorWpink_DZ", + "Skin_SurvivorWurban_DZ", + //"Skin_SurvivorWsequisha_DZ", + //"Skin_SurvivorWsequishaD_DZ", + }, + { + 0.13, + 0.12, + 0.1, + 0.1, + 0.07, + 0.07, + 0.08, + 0.08, + 0.09, + 0.09, + 0.07, + //0.04, + //0.02 + } }; - militaryclothes[] = { - { }, - { } + { + "Skin_Camo1_DZ", + "Skin_Sniper1_DZ", + "Skin_Rocket_DZ", + "Skin_Soldier1_DZ", + "Skin_Drake_Light_DZ", + "Skin_Soldier_TL_PMC_DZ", + "Skin_Soldier_Sniper_PMC_DZ", + "Skin_Soldier_Bodyguard_AA12_PMC_DZ", + "Skin_CZ_Special_Forces_GL_DES_EP1_DZ", + "Skin_FR_OHara_DZ", + "Skin_FR_Rodriguez_DZ", + "Skin_CZ_Soldier_Sniper_EP1_DZ", + "Skin_Graves_Light_DZ" + }, + { + 0.1, + 0.08, + 0.05, + 0.13, + 0.07, + 0.07, + 0.05, + 0.07, + 0.08, + 0.08, + 0.09, + 0.04, + 0.09 + } }; specialclothes[] = { - { }, - { } - }; - - tents[] = { - { }, - { } - }; - backpacks[] = { - { }, - { } - }; - militarybackpacks[] = { - { }, - { } + { + "Skin_Ins_Soldier_GL_DZ", + "Skin_GUE_Commander_DZ", + "Skin_Bandit1_DZ", + "Skin_Bandit2_DZ", + "Skin_BanditW1_DZ", + "Skin_BanditW2_DZ", + "Skin_TK_INS_Soldier_EP1_DZ", + "Skin_TK_INS_Warlord_EP1_DZ", + "Skin_SurvivorWcombat_DZ", + "Skin_SurvivorWdesert_DZ", + "Skin_GUE_Soldier_MG_DZ", + "Skin_GUE_Soldier_Sniper_DZ", + "Skin_GUE_Soldier_Crew_DZ", + "Skin_GUE_Soldier_CO_DZ", + "Skin_GUE_Soldier_2_DZ", + }, + { + 0.1, + 0.08, + 0.13, + 0.06, + 0.07, + 0.07, + 0.05, + 0.07, + 0.08, + 0.08, + 0.05, + 0.04, + 0.04, + 0.04, + 0.04 + } }; }; \ No newline at end of file