Add a few new building previews to handle some exploits

Thx @TheFirstNoob for letting me know
This commit is contained in:
A Man
2022-04-17 16:14:03 +02:00
parent 3bdfd07be5
commit ff94bfa931
6 changed files with 59 additions and 14 deletions

View File

@@ -243,4 +243,52 @@ class ElevatorStop_Transparent_DZ: DZE_Ghost_Previews {
scope = 2;
model = "\z\addons\dayz_epoch\models\metal_floor_ghost.p3d";
displayName = $STR_EPOCH_ELEVATORSTOP_TRANSPARENT;
};
class Water_Pump_Preview_DZ : DZE_Ghost_Previews {
scope = 2;
model = "\ca\buildings\misc\pumpa";
displayName = "Water Pump Preview";
};
class MetalFence_ghost_DZ: DZE_Ghost_Previews {
scope = 2;
model = "z\addons\dayz_buildings\models\metal_fence_ghost.p3d";
displayName = $STR_BLD_name_MetalFence_ghost;
};
class WoodenFence_ghost_DZ: DZE_Ghost_Previews {
scope = 2;
model = "z\addons\dayz_buildings\models\fence_wood_ghost.p3d";
displayName = $STR_BLD_name_WoodenFence_ghost;
};
class MetalFence_7_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "z\addons\dayz_buildings\models\metal_fence7.p3d";
displayName = "MetalFence 7 Preview";
};
class WoodenFence_7_Preview_DZ: DZE_Ghost_Previews {
scope = 2;
model = "z\addons\dayz_buildings\models\fence7.p3d";
displayName = "WoodenFence 7 Preview";
};
class Fueltank_Preview_DZ : DZE_Ghost_Previews {
scope = 2;
model = "\Ca\buildings2\Ind_Tank\Ind_TankSmall2";
displayName = "Fueltank Preview";
};
class Watertank_Preview_DZ : DZE_Ghost_Previews {
scope = 2;
model = "\Ca\buildings2\Ind_Tank\Ind_TankSmall";
displayName = "Watertank Preview ";
};
class Watertower_Preview_DZ : DZE_Ghost_Previews {
scope = 2;
model = "\CA\misc\water_tank.p3d";
displayName = "Watertower Preview";
};