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@@ -96,6 +96,9 @@ if (isServer && isNil "sm_done") then {
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_fuel = _x select 7;
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_damage = _x select 8;
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// Set objectUIDs in currentObjectUIDs list to prevent duplicates
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if (_type in dayz_allowedObjects) then {_worldspace call dayz_objectUID2;} else {_worldspace call dayz_objectUID3;};
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_dir = 0;
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_pos = [0,0,0];
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_wsDone = false;
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