From ff05cb9cb890cffcbfd11c1903914b99f721b0d0 Mon Sep 17 00:00:00 2001 From: A Man Date: Wed, 8 Sep 2021 09:27:04 +0200 Subject: [PATCH] Replace M240 Nest ghost preview with the actual game object The actual M240 Nest as ghost preview fits better as the old green one which was not centered. Thx to ZzBombardierzZ from discord --- SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp index 80a3bbb52..f1ecbd183 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/StaticWeapons.hpp @@ -4,13 +4,14 @@ class M240Nest_DZ: USMC_WarfareBMGNest_M240 destrType = "DestructBuilding"; armor = 450; scope = 2; - offset[] = {0,3.5,0}; + offset[] = {0,4,1.6}; displayName = $STR_EPOCH_M240NEST; transportMaxMagazines = 25; transportMaxWeapons = 4; transportMaxBackpacks = 1; constructioncount = 10; vehicleClass = "DayZ Epoch Static Weapons"; + GhostPreview = "M240Nest_DZ"; removeoutput[] = {{"m240_nest_kit",1}}; };