Fix infinite antibiotics when given to another player

Vanilla development commit:

4e6ea24577
This commit is contained in:
ebaydayz
2016-05-21 15:08:57 -04:00
parent 9dafa9d657
commit fe8c5e7950

View File

@@ -5,8 +5,17 @@ private ["_msg","_antibiotics","_hasAntibiotics","_id","_hasMeds","_unit"];
_unit = _this select 0;
_medsUsed = _this select 1;
_antibiotics =["ItemAntibiotic","ItemAntibiotic1","ItemAntibiotic2","ItemAntibiotic3","ItemAntibiotic4","ItemAntibiotic5","ItemAntibiotic6"];
_hasAntibiotics = false;
_hasAntibiotics = Array_Any(magazines player, {_this in _antibiotics});
{
if (_x in magazines player) exitWith {
// Set antibiotics if not defined (used when giving to somebody)
if(isNil "_medsUsed") then {
_medsUsed = _x;
};
_hasAntibiotics = true;
};
} count _antibiotics;
_msg = "You seem to have misplaced your antibiotics.";