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Add models for pumpkin, baked potato and seeds
Also add some more icons. Thx @DeVloek
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@@ -17,7 +17,7 @@ class FoodPumpkin : FoodEdible
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displayName = $STR_FOOD_NAME_PUMPKIN;
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descriptionShort = $STR_FOOD_NAME_PUMPKIN;
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weight = 1;
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model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
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model = "\z\addons\dayz_epoch_w\items\veges\pumpkin.p3d";
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picture = "\dayz_epoch_c\icons\plants\pumpkin.paa";
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class ItemActions
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@@ -46,7 +46,7 @@ class ItemPumpkinSeed: FoodEdible
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bloodRegen = 100;
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displayName = $STR_CRAFT_NAME_PUMPKIN_SEED;
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descriptionShort = $STR_CRAFT_DESC_PUMPKIN_SEED;
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model = "z\addons\dayz_communityassets\models\pistachio.p3d";
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model = "\z\addons\dayz_epoch_w\items\veges\seedbag_01.p3d";
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picture = "\dayz_epoch_c\icons\plants\pumpkinseeds.paa";
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type = 256;
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};
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@@ -58,7 +58,7 @@ class FoodSunFlowerSeed : FoodEdible
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bloodRegen = 100;
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displayName = $STR_FOOD_NAME_SUNFLOWER;
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descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
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model = "z\addons\dayz_communityassets\models\pistachio.p3d";
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model = "\z\addons\dayz_epoch_w\items\veges\seedbag_01.p3d";
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picture = "\dayz_epoch_c\icons\plants\sunflowerseeds.paa";
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};
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@@ -81,7 +81,7 @@ class FoodPotatoBaked : FoodCooked
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count = 1;
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displayName = $STR_FOOD_NAME_POTATO_BAKED;
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descriptionShort = $STR_FOOD_NAME_POTATO_BAKED;
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model = "\z\addons\dayz_epoch_w\items\veges\dze_potato.p3d";
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model = "\z\addons\dayz_epoch_w\items\veges\dze_potato_baked.p3d";
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picture = "\dayz_epoch_c\icons\plants\potatobaked.paa";
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bloodRegen = 200;
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Nutrition[] = {250,0,0,0};
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