diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp index 34e8b2c42..a5f55ad6e 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH60.hpp @@ -361,6 +361,7 @@ class UH60M_base_EP1: UH60_Base { class UH60M_US_base_EP1: UH60M_base_EP1 { side = 1; faction = "BIS_US"; + fuelCapacity = 2760; }; class UH60M_EP1_DZ: UH60M_US_base_EP1 { crew = ""; @@ -393,7 +394,7 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1 { gunEnd = "chamber_1"; weapons[] = {"M134"}; magazines[] = {"2000Rnd_762x51_M134"}; - gunnerName = "crew chief"; + gunnerName = $STR_POSITION_CREWCHIEF; gunnerOpticsModel = "\ca\weapons\optika_empty"; gunnerOutOpticsShowCursor = 1; gunnerOpticsShowCursor = 1; @@ -424,7 +425,7 @@ class UH60M_EP1_DZ: UH60M_US_base_EP1 { stabilizedInAxes = "StabilizedInAxesNone"; selectionFireAnim = "zasleh_1"; proxyIndex = 2; - gunnerName = "door gunner"; + gunnerName = $STR_POSITION_DOORGUNNER; commanding = -3; minElev = -60; maxElev = 30; @@ -462,91 +463,13 @@ class MH60S_DZE : MH60S_DZ { }; }; }; -class UH60M_EP1_DZE: UH60M_US_base_EP1 { - crew = ""; - typicalCargo[] = {}; - class TransportMagazines{}; - class TransportWeapons{}; - commanderCanSee = 2+16+32; - gunnerCanSee = 2+16+32; - driverCanSee = 2+16+32; - transportMaxWeapons = 10; - transportMaxMagazines = 100; - transportmaxbackpacks = 5; - scope = public; - accuracy = 1.5; - displayName = $STR_VEH_NAME_UH60; - class Turrets: Turrets { - class MainTurret: MainTurret { - body = "mainTurret"; - gun = "mainGun"; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -7; - maxTurn = 183; - initTurn = 0; - soundServo[] = {"",0.01,1}; - animationSourceHatch = ""; - stabilizedInAxes = "StabilizedInAxesNone"; - gunBeg = "muzzle_1"; - gunEnd = "chamber_1"; - weapons[] = {"M134"}; +class UH60M_EP1_DZE: UH60M_EP1_DZ { + class Turrets : Turrets { + class MainTurret : MainTurret { magazines[] = {}; - gunnerName = "crew chief"; - gunnerOpticsModel = "\ca\weapons\optika_empty"; - gunnerOutOpticsShowCursor = 1; - gunnerOpticsShowCursor = 1; - gunnerAction = "UH60M_Gunner_EP1"; - gunnerInAction = "UH60M_Gunner_EP1"; - commanding = -2; - primaryGunner = 1; - class ViewOptics { - initAngleX = 0; - minAngleX = -30; - maxAngleX = 30; - initAngleY = 0; - minAngleY = -100; - maxAngleY = 100; - initFov = 0.7; - minFov = 0.25; - maxFov = 1.1; - }; - gunnerCompartments = "Compartment2"; }; - class RightDoorGun: MainTurret { - body = "Turret_2"; - gun = "Gun_2"; - animationSourceBody = "Turret_2"; - animationSourceGun = "Gun_2"; - weapons[] = {"M134_2"}; + class RightDoorGun : RightDoorGun { magazines[] = {}; - stabilizedInAxes = "StabilizedInAxesNone"; - selectionFireAnim = "zasleh_1"; - proxyIndex = 2; - gunnerName = "door gunner"; - commanding = -3; - minElev = -60; - maxElev = 30; - initElev = 0; - minTurn = -183; - maxTurn = 7; - initTurn = 0; - gunBeg = "muzzle_2"; - gunEnd = "chamber_2"; - primaryGunner = 0; - memoryPointGun = "machinegun_1"; - memoryPointGunnerOptics = "gunnerview_2"; - }; - }; - class AnimationSources: AnimationSources { - class Gatling_1 { - source = "revolving"; - weapon = "M134"; - }; - class Gatling_2 { - source = "revolving"; - weapon = "M134_2"; }; }; };