mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2026-02-15 20:52:56 +03:00
Remove OEMPos variable
I do not see any use for this variable any longer. Ive tested building, upgrading lock/unlock objects. It seems it has no affect and can be replaced with the normal getPosATL from objects.
This commit is contained in:
@@ -1418,7 +1418,6 @@ if (_canBuild) then {
|
||||
call player_forceSave;
|
||||
|
||||
[format[localize "str_build_01", _text], 1] call dayz_rollingMessages;
|
||||
_builtObject setVariable ["OEMPos", _position, true]; // store original location as a variable
|
||||
|
||||
if (_lockable > 1) then { //if item has code lock on it
|
||||
|
||||
|
||||
Reference in New Issue
Block a user