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@@ -29,7 +29,7 @@ if (!isNull _object) then {
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{ [_x,"gear"] call server_updateObject } foreach
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(nearestObjects [getPosATL _object, ["Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage"], 10]);
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if (alive _object) then {
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[_object,(magazines _object),true] call server_playerSync;
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[_object,(magazines _object),true,(unitBackpack _object)] call server_playerSync;
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_myGroup = group _object;
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deleteVehicle _object;
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deleteGroup _myGroup;
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