diff --git a/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp b/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp
index bbc4a09c3..17e4b9f41 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/Buildings/ModularBuilding.hpp
@@ -1217,7 +1217,7 @@ class ItemWoodGateFrame: CA_Magazine
text = $STR_EPOCH_PLAYER_239_1_1;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
- requiretools[] = {};
+ requiretools[] = {"ItemToolbox"};
output[] = {{"ItemWoodGate",1}};
input[] = {{"ItemWoodGateFrame",1},{"PartWoodPlywood",8},{"PartWoodLumber",2},{"equip_nails",1}};
};
diff --git a/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp b/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
index 4fb26504d..6abf9be63 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
@@ -37,6 +37,15 @@ class PartGeneric : CA_Magazine
output[] = {{"ItemMetalSheet",1}};
input[] = {{"PartGeneric",3}};
};
+ class Crafting3
+ {
+ text = $STR_EPOCH_ACTION_METAL_DOORWAY;
+ script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
+ neednearby[] = {"fire"};
+ requiretools[] = {"ItemToolbox","ItemCrowbar"};
+ output[] = {{"door_frame_kit",1}};
+ input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
+ };
};
};
@@ -88,6 +97,15 @@ class ItemPole: CA_Magazine
output[] = {{"ItemScaffoldingKit",1}};
input[] = {{"ItemPole",4},{"ItemTankTrap",2},{"PartWoodLumber",4}};
};
+ class Crafting4
+ {
+ text = $STR_EPOCH_ACTION_METAL_DOORWAY;
+ script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
+ neednearby[] = {"fire"};
+ requiretools[] = {"ItemToolbox","ItemCrowbar"};
+ output[] = {{"door_frame_kit",1}};
+ input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
+ };
};
};
diff --git a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp
index 0160cb348..bac9d654a 100644
--- a/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp
+++ b/SQF/dayz_code/Configs/CfgVehicles/Buildables/ModularBuildMetal.hpp
@@ -19,8 +19,8 @@ class MetalFloor_DZ: ModularItems {
class DoorFrame_DZ: ModularItems {
scope = 2;
- offset[] = {0,2,0};
- armor = 3000;
+ offset[] = {0,1.5,0};
+ armor = 1200;
model = "\z\addons\dayz_epoch\models\Steel_door_frame_single.p3d";
displayName = $STR_EPOCH_DOORWAY;
GhostPreview = "DoorFrame_Preview_DZ";
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index 6c556b545..07813cdfe 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -31021,6 +31021,10 @@
Craft Pillar
Säule herstellen
+
+ Craft Doorway
+ Türdurchgang herstellen
+
Open Gate
Tor öffnen