Remove some redundant PV and SV value BE filters

- Fixed some "say", "switch" and "call" exceptions were broken

- Anything containing call is covered by 5 "call"
- Anything containing spawn is covered by 5 "spawn"
- Anything containing { or ( is covered by the first line
- Anything containing setDi is covered by 5 "setDi"
- Anything containing bis_ is covered by 5 bis_
- Anything containing bis_fnc is covered by 5 "BIS_fnc"
- Anything containing server_ is covered by 5 server_
- Anything containing fnc_ is covered by 5 fnc_
- Anything containing count is covered by 5 "count"
- Anything containing onPlayer is covered by 5 "onPlayer"
- Anything containing this is logged by 1 "this"
- Anything containing for is logged by 1 "for"
- Anything containing ' is covered by 5 "'"
- Anything containing terminate is covered by 5 "terminate"
- removed duplicate getVariable filter
- createDialog is covered by 5 "createD"
- set, exec and str with two single spaces are covered by the same with
one single space
- removed some set, exec and str that were already covered by the line
directly above or below them
- removed some old dayz function names that aren't used anymore.

- made first line in setvariableval.txt stricter (no exceptions) by
moving "+" to a separate line
This commit is contained in:
ebayShopper
2017-02-26 22:16:38 -05:00
parent 122d9e16f7
commit fa7a98708a
2 changed files with 7 additions and 105 deletions

View File

@@ -1,7 +1,8 @@
//new
5 "[+;{(&%]" !"e\+00"
5 "[;{(&%]"
5 "\+" !"e\+0"
1 "(init|set|add|action|all|attach|ATL|ASL|eye|exec|cam|group|unit|clear|create|menu|ctrl|display|text|hint|drop)"
1 "(entit|exit|able|find|fuel|damage|join|frame|move|team|terminate|throw)"
1 "(entit|exit|able|find|fuel|damage|join|frame|move|team|throw)"
1 "draw"
1 "delete"
1 "copy"
@@ -20,7 +21,6 @@
1 "side"
1 "show"
1 "task" !"taskHint"
1 "allow"
5 "enable"
5 "spawn"
1 "for"
@@ -28,7 +28,6 @@
5 "format"
1 "skip" !"skipTime"
1 "fail"
1 "force"
5 "parse"
5 "terminate"
1 "start"
@@ -37,8 +36,6 @@
5 "hintS"
5 "loading"
5 "removeAll"
5 "\"call\""
5 "call compile"
1 "jiprequest" !="<NULL-object>,,\"JIPrequest\""
1 "remExField" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack1\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack2\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack3\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack4\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack5\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack6\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack7\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack8\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack9\"\]" !="\"remExField\" = \[<NULL-object>,<NULL-object>,\"playmove\",\"ZombieStandingAttack10\"\]" !="\"remExField\" = \[<NULL-object>,,\"JIPrequest\"\]"
1 "remExFP"
@@ -48,13 +45,9 @@
5 "ctrlset"
5 "rsay"
5 "rland"
5 "rsetDir"
5 "_YakB"
1 "BIS_"
5 "local_sefFuel"
5 "local_gutObject"
1 "object_delLocal"
1 "fnc_vehicleEventHandler"
1 "player_humanityChange"
1 "player_medBandage"
1 "player_medInject"
@@ -62,9 +55,6 @@
1 "player_medTransfuse"
1 "player_medMorphine"
1 "player_medPainkiller"
1 "dayzplayermorph"
1 "server_playerMorph"
5 "getVariable"
5 "hiveupdateresu"
5 "isServer"
5 "isDedicated"
@@ -77,7 +67,6 @@
1 "count"
5 "markerText"
5 "BIS_fnc"
5 "\+" !"e\+00"
5 "_bis"
5 "markertype"
5 "teamtype"
@@ -88,13 +77,7 @@
5 "processInitCommands"
5 "remotecmd"
5 "promptRName\.sqf"
5 "%"
5 "\.sqf\"\]" !="init\.sqf\"\]"
5 "rpcCodeVarName"
5 "rpcDirectCall"
5 "broadcastRpcCallAll"
5 "broadcastRpcCallIfLocal"
5 "callRpcProcedure"
5 "registerBroadcastRpc"
5 "norrnRACarUp"
5 "norrnRAPicUp"
@@ -178,18 +161,9 @@
5 "onTeamS"
5 "onShowNew"
5 "setUnconscious"
5 " exec "
5 " set "
5 " str "
5 "exec\("
5 "set\("
5 "str\("
5 "exec\["
5 "set\["
5 "str\["
5 "exec\{"
5 "set\{"
5 "str\{"
5 "exec'"
5 "set'"
5 "str'"
@@ -209,35 +183,27 @@
5 "'set"
5 "'str"
5 "str "
5 " \nstr"
5 "\nstr"
5 "str\n"
5 "str\n "
5 ",str"
5 "str,"
5 "str "
5 "set "
5 " \nset"
5 "\nset"
5 "set\n"
5 "set\n "
5 ",set"
5 "set,"
5 "set "
5 "exec "
5 " \nexec"
5 "\nexec"
5 "exec\n"
5 "exec\n "
5 ",exec"
5 "exec,"
5 "exec "
5 "isNil"
5 "object_setFixServer"
5 "modify"
5 "BIS_Alice_fnc_CivilianHit"
5 "BIS_Alice_mainscope"
5 "BIS_fnc_getFactions"
5 "object_processHit"
5 "object_getHit"
5 "allowConnection"
@@ -264,13 +230,11 @@
5 "server_getDiff2"
5 "server_hiveReadWrite"
5 "server_hiveWrite"
5 "server_onPlayerDisconnect"
5 "server_playerDied"
5 "server_playerLogin"
5 "server_playerSetup"
5 "server_playerSync"
5 "server_publishObj"
5 "server_spawnCrashSite"
5 "server_updateNearbyObjects"
5 "server_updateObject"
5 "vehicle_handleInteract"
@@ -290,5 +254,3 @@
5 "allunits"
5 "preprocess"
5 "runinitscript"
5 "createdialog"
1 _this