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Removing unused variable dayz_currentGlobalAnimals
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@@ -349,7 +349,6 @@ while {1 == 1} do {
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if ((diag_tickTime - _timer1) > 10) then {
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_position = getPosATL player;
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//Other Counters
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dayz_currentGlobalAnimals = count entities "CAAnimalBase";
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dayz_currentGlobalZombies = count entities "zZombie_Base";
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_zeds = _position nearEntities ["zZombie_Base",200];
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dayz_spawnZombies = 0;
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