+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
This commit is contained in:
vbawol
2013-02-19 08:02:18 -06:00
parent 0dd7227d5c
commit fa5a0902f9
17 changed files with 77 additions and 21 deletions

View File

@@ -264,7 +264,11 @@ dayz_maxAnimals = 5;
DAYZ_agentnumber = 0;
dayz_animalDistance = 800;
dayz_zSpawnDistance = 1000;
dayz_maxLocalZombies = 40;
if(isNil "dayzTraderMenuResult") then {
dayz_maxLocalZombies = 40;
};
dayz_spawnPos = getPosATL player;
//init global arrays for Loot Chances
@@ -356,6 +360,7 @@ if(!isDedicated) then {
dayzGearSave = false;
dayz_unsaved = false;
UnlockInprogress = false;
TradeInprogress = false;
dayz_scaleLight = 0;
dayzDebug = false;
dayzState = -1;