mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-24 09:29:21 +03:00
0.97
+ Fixed detection of vehicles in vehicle sell menu + Added trade in progress checks to all traders. + set pos after direction on deployables when placed. + Server side set pos after direction when spawning anything.
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@@ -1,6 +1,9 @@
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private["_activatingPlayer","_part_out","_part_in","_qty_out","_qty_in","_buy_o_sell","_textPartIn","_textPartOut","_traderID","_counter","_failed","_qty","_isOk","_needed"];
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// [part_out,part_in, qty_out, qty_in,];
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if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
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TradeInprogress = true;
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//_activatingPlayer = _this select 1;
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_part_out = (_this select 3) select 0;
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@@ -13,8 +16,12 @@ _textPartOut = (_this select 3) select 6;
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//_traderID = (_this select 3) select 7;
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_counter = 0;
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_success = false;
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_failed = false;
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_total_in = 0;
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_total_out = 0;
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_qty = {_x == _part_in} count magazines player;
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// find total number of possible trades
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@@ -22,6 +29,8 @@ _total_trades = floor (_qty / _qty_in);
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if (_qty >= _qty_in) then {
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// trade all items
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for "_x" from 1 to _total_trades do {
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@@ -53,12 +62,20 @@ if (_qty >= _qty_in) then {
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};
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cutText [localize "STR_DAYZ_CODE_2", "PLAIN DOWN"];
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} else {
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cutText [format[("Traded %1 %2 for %3 %4"),_qty_in,_textPartIn,_qty_out,_textPartOut], "PLAIN DOWN"];
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sleep 2;
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_total_in = _total_in + _qty_in;
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_total_out = _total_out + _qty_out;
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_success = true;
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};
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};
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if(_success) then {
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cutText [format[("Traded %1 %2 for %3 %4"),_total_in,_textPartIn,_total_out,_textPartOut], "PLAIN DOWN"];
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};
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} else {
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_needed = _qty_in - _qty;
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cutText [format[("Need %1 More %2"),_needed,_textPartIn] , "PLAIN DOWN"];
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};
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};
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TradeInprogress = false;
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