+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
This commit is contained in:
vbawol
2013-02-19 08:02:18 -06:00
parent 0dd7227d5c
commit fa5a0902f9
17 changed files with 77 additions and 21 deletions

View File

@@ -1,5 +1,8 @@
private["_position","_veh","_location","_isOk","_backpack","_vehType","_trg","_key","_part_out","_part_in","_qty_out","_qty_in","_qty","_buy_o_sell","_obj","_objectID","_objectUID"];
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
TradeInprogress = true;
// [part_out,part_in, qty_out, qty_in, loc];
_activatingPlayer = _this select 1;
@@ -93,4 +96,6 @@ if (_qty >= _qty_in) then {
} else {
_needed = _qty_in - _qty;
cutText [format[("Need %1 More %2"),_needed,_textPartIn] , "PLAIN DOWN"];
};
};
TradeInprogress = false;