+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
This commit is contained in:
vbawol
2013-02-19 08:02:18 -06:00
parent 0dd7227d5c
commit fa5a0902f9
17 changed files with 77 additions and 21 deletions

View File

@@ -93,6 +93,7 @@ if (_hasrequireditem or _bypass) then {
player allowDamage false;
_object = createVehicle [_classname, _built_location, [], 0, "CAN_COLLIDE"];
_object setDir _dir;
_object setpos _built_location;
player reveal _object;
cutText [format[localize "str_build_01",_text], "PLAIN DOWN"];